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Old 04-27-2005, 06:33 PM
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Script-fu
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Quote:
Originally Posted by prozac424242
And Stefan, remember in the next version of the level editor, to have the default 'new npc' with if (created) {} if (playertouchsme) {} to have the appropriate gscript2 equivelant
I am not sure that is necessary. If you wish to use gscript2, just delete it and write it in gscript2.
Quote:
Originally Posted by prozac424242
as well as a more detailed and descriptive list of the gscript2 commands in the commands.rtf file. I think this will help us long time gscripters out in adapting to the new version,
Obviously, the commands in gscript2 that were derived from gscript are going to work much the same. However, a document for the new commands would be good.
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