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Originally Posted by Soul-Blade
Dude, we're talking about generic design
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Actually, we (Zen and I) were talking about making tilesets. You only became involved in the argument later, when you missed the point and started ranting at me.
Zen's argument was that since level-makers rely on tileset-makers, their job must inherently be easier. He seems to be working from the assumption that the earlier state in any such chain is always more difficult, but this is inaccurate. Painters rely on paint-makers. Is making paint inherently more difficult than using it? Of course not. This highlights the flaw in Zen's reasoning.
And you claim to be creative? Hohoho.