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Originally Posted by Splke
Planning ahead? Emphasise on that, please.
And Graal is a uh.. addicting game. Fancy chat room.. I can't think of anything else. Emphasis again.
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1. Content in games only last so long. Without the constant flow of time consuming and rewarding content, people become bored and leave.
2. Certain key players have much control over other players due to the immense differences in power when comparing people, and penalizing people if they aren't able to handle it. (Referring to the P-mode exp penalty)
3. Certain content is counteracted by other content. (Referring to the way #2 affects Kingdom wars and activities)