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Originally Posted by jake13jake
Okay, I have two security questions:
Is there any way of obtaining the player ID or account of a client that triggered triggeraction from clientside without sending the ID or account through paramaters?
If not, is there any way of sending data to a specific client from the server instead of to all the clients via save[] variables?
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#a
or player.account if you're feeling GScript2-y
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If not, is there any way of sending data to a specific client from the server instead of to all the clients via save[] variables?
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clientr. vars, client. vars, actionclientside...