
04-20-2005, 06:40 PM
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Former Classic Staff
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Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
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Client to Server Verification
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Okay, I have two security questions:
Is there any way of obtaining the player ID or account of a client that triggered triggeraction from clientside without sending the ID or account through paramaters?
If not, is there any way of sending data to a specific client from the server instead of to all the clients via save[] variables? |
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