Thread: Gmap explosions
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Old 04-16-2005, 03:21 AM
hotrian hotrian is offline
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Question Gmap explosions

Dunno, has anyone figured it out?








Well i have
this is a script that uses projectiles so #p(0) and #p(1) are from actionprojectile2
NPC Code:

for (this.x=strtofloat(#p(0));this.x>64;this.x-=64) {}
for (this.y=strtofloat(#p(1));this.y>64;this.y-=64) {}
setplayerprop #c,#v(this.x) #v(this.y);
putexplosion 1,this.x,this.y;



Did anyone already know this :O? or am i the first ?
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