
04-01-2005, 09:32 PM
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BEst User EVER!
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Join Date: Apr 2004
Posts: 1,186
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Mine does a for loop and checks all of the tiles between the player and where he'll be next timeout to see if anything is blocking, and if so, it makes the downward velocity 0. Bad thing is that this sometimes causes a "bounce" on large falls. |
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BEst Insult ever: If I had a dollar for every brain you DIDNT have, i'd have one dollar!
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