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Originally Posted by Polo
Yes, the Classic NPC server may have been worked on for over 3 years... but this does not mean that I had 3 years of completed stuff to work from. I had to make the decision to rework it all from scratch, which was a hard decision to make, but in the long run, is the right one. Simply 'uploading the old levels pack' is one of the major reasons I took the decision. Many old scripts dont work with NPC Server, and the ever nearing full switch to GScript2 would have on complicated things further. Classic was already too buggy, I didn't want to make that worse.
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Why is development taking so much longer when it could be done so much faster? That's my #1 question.