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Originally Posted by Curt1zzle
A mentally retarded chimp could make the same argument. Scripting knowledge isn't required to notice a difference in lag...
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Yeah, but you need to know what has actually changed, else you can't possibly attribute it to anything.
Besides all that, you place far too much faith in your perceptions.
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Originally Posted by Velox Cruentus
Hit Detection. Means that the players recieve the hits, compared to otherwise, where the hit detection was serverside
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How the
heck is that a good thing? Does security mean nothing to you?
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I will be installing a two-way hit detection. Both clientside and serverside.
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Sounds awful.