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Old 03-14-2005, 03:36 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Deek2
Since the vortex's focal point will be my current coordinates, players who are closer to me will hypothetically weigh less than the players that are farther away, hence the gravitational pull and force applied to these players will be much greater
O_o

It's not possibly to alter the mass of an object without turning it into multiple objects. If you want the force to increase when the player is nearer, simply make it inversely proportional to the square of the distance, as I said before.
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