Thread: gmaps and lag
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Old 03-11-2005, 06:11 AM
Polo Polo is offline
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In some ways when an overworld it so big it can be bad - 4000 levels and say, 100 players, thats 40 levels per player, and you wont see people so often.

I dont think the size of the overworld makes much of a difference to lag as I think locally Graal only handles a 3 by 3 square of levels (I cannot confirm this so dont take it as definite), and on the server its going to be more dependant on the number of npc's and stuff.
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