View Single Post
  #18  
Old 03-08-2005, 02:41 AM
Soul-Blade Soul-Blade is offline
US Marine
Soul-Blade's Avatar
Join Date: Jul 2001
Location: Coeur d'Alene, ID
Posts: 945
Soul-Blade is an unknown quantity at this point
Send a message via AIM to Soul-Blade
Quote:
Originally Posted by Redwizard
8 directional is out of the question. If 8 directional is added, everything which can be interacted with will have to have at least 4 more graphics made from scratch. Its pain staking enough to convert a front image to a sideimage, and vice versa. It is already hard to make body walk sprites, even in just one direction. The secret to making 8 direction things is to make a game with pixels barely above 25 for the character size.. or make it 3D. basically what im saying is it caaant be done lol :-p i agree with the graphics being.. mediocre though. The shapes are alright, but im not too fussed on the shading, the boxes look bloated and the walls look stripey. The terrain is good, but lack of different trees plays hell on terrain. Maybe get photo realistic trees like on gk...? I think the shading is all that needs work, to be honest. On the graal classic servers with graal classic bodies it would have blended in so well it woukld have been a best server. But due tot he standard of the bodies.. and the lack of standard of the tiles, especially most of the blocking tiles, the server does look as though it has unlocked potentiol. Im also willing to help
8 directions CAN be done, because I have DONE them. And they were not insanely hard to do. Actually, it is rather easy. Because 4 directions are already implemented, adding 4 more directions half way in between the current ones is extremely easy.

Other then that I agree.
Reply With Quote