
02-27-2005, 06:29 AM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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It is planned that the planet-selection will be replaced with something nicer looking, less-laggy thing.
For the other things I agree that improving the visual quality is always a good thing, but I don't think that the character actually needs work. I can also say that it is impossible. Graal doesn't use very complex graphics, but at least on Zone it follows a style and looks ok for fun cartoon-style game. Because it is relatively simple it is also possible for players to make their own heads, hairs, bodies etc. (only 1 or 2 versions of each are made by Linux Cyberjoueurs itself). The same goes for weapons. The animations (ganis) can also be made in relatively short time (a few hours for all animations of a single weapon). Switching to 8 viewing directions would mean tons of work for the current characters and animations, and would also double the work for future additions. I would prefer spending that time on real improvements, like missions, new maps, balancing battles etc.
There are some things that could be switched to 8 directions, but it requires help for graphics makers. It would be interesing if the hover bikes or the mortar would be made 8-directional (actually the mortar currently only has 2 directions).
About the space combat: It's not forgotten, there are just some other more important things to do before I would have time to work on that, e.g. missions. Also the space combat would be more interesting with real 3d objects, which is not enabled yet on v2. |
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