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Originally Posted by Zero Hour
So if I take an image that doesn't exactley need to be a 24-bit, but it using full 24-bit color then save it as 24-bit it's going to use all the colors - when it could have been saved as a 8-bit so that the colors limit is lower, and less information needs to be processed... right?
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As I said, the only difference is that the file will be larger, and take slightly longer to decode.
On the other hand, I think Graal handles tilesets in a strange manner, storing them in a different type of buffer. They might be a special case, depending on the width of that buffer.