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Old 02-19-2005, 09:10 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Zero Hour
I think he's confusing color with format.
Dude, bear in mind that the images have to be stored in a texture buffer before they can be drawn to the screen, and the pixelformat used in that buffer doesn't depend on the format of the image file. It's probably already at least 24 bits large, it ain't gonna get any bigger just because you use a certain type of file format.

About the only real argument that can be made against high-color image files is that they're generally bigger, and thus take longer to read/decode. But that's a pretty marginal effect.
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