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Originally Posted by Skyld
I can imagine that if the font was changeable, it would cause several problems for the GUI scripts such as the scripted RC, playerlist, serverlist, options dialog and more, since fonts are spaced differently.
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The scripts for those has never been changeable, but I miss being able to change the text for in game chat, signs, etc.
I've also narrowed the clientside lag i've been having down to not all the time, but only when many players are in one level. What's the deal with that? I've never had this problem before and I'm using the same computer and connection.