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Old 02-13-2005, 09:55 PM
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Quote:
Originally Posted by Gerami
You should get exp for a certain weapon so that you get bonuses for that and so that people begin to specialize in one or two things. For example say I get level 2 so and so gun. I'd get something like more ammo capacity, higher dmg, faster fire speed, or maybe more accuracy.
Yes would be interesting to add some kind of exp for each weapon. The simpliest to implement would probably to increase the damage taken if you are experienced in the weapon. If you don't use the weapons for some time then it should drop again so that people cannot become expert in all weapons at once.
Some weapons could also give more advantages when levelling up than others, e.g. appirces wouldn't increase a lot, but weapons like flamethrower or G18 would become better in comparions with the popular weapons after some time.
Actually you already get some experience when using weapons - you get better knowledge about when you can use the weapon efficiently and what you should avoid, e.g. with DH18 you must try to get close to the enemy and then fire rapidly, but avoid being attacked by more than one enemy, while with the shotgun you can sometimes attack more than one player from distance, but must keep care to not be attacked by a fast pistole.
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