Found the problem, cant fix it:
NPC Code:
this.npc=strtofloat(#p(1));
callnpc this.npc,move,#p(2),#p(3);
That part, where it sends the command to the npc, which should recieve it with:
NPC Code:
if (move) {
this.x=strtofloat(#p(0));
this.y=strtofloat(#p(1));
this.hunt=1;
this.move=1;
unset move;
}
But it doesnt make any acknowledgement that it was told to move.