
01-27-2005, 12:30 AM
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Registered User
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Join Date: Jan 2004
Location: Texas
Posts: 302
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The light from the doorway just looked cool to me also helps define where an entrance to a building is since the tiles don't really have hard outlines I will see what I can do about that.
I agree there are a few flaws with the tiles but they are very minor and I will be fixing them when the time comes.
Also take note I am no level designer but due to certian circumstances quite beyond my control I am now the owner/ "gfx"-maker/ lever desiginer/ sound effect- music creator/ gani maker/ concept artist/...
So its safe to say I handle everything as best I can except for scripting which is taken care of by the other staff member on my team of self proclaimed professionals, Jacco, who I owe the very existance of the server to.
Also I was a huge fan of New World and thus greatly inspired but when it came time to make Graal: Rebirth I decided I should make it original and only borrow a few ideas from the original ground breaking project.
Basically if you missed any of the previous threads about Rebirth it is going to implement characters events and locations from Graal the Adventure and Graal Bomy Moon while totally redoing everyother aspect of the previous games that goes to say that the only way you will be reminded that you are still playing graal is by the story line and familiar characters you will meet throughout the world. |
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