Quote:
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Originally Posted by Stefan
oldnpcscount = npcscount;
putnpc2 ...
if (npcscount>oldnpcscount) with (npcs[oldnpcsount]) { ... }
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Im going to try this now , however the bug only happened about 40-50+ npcs or so so it may take a half hour dunno.
[EDIT]
O_O HOLY CHRIST THAT SCREWED EVERYTHING UP o_o .
It put baddies down with no strings everytime that way O_O
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