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Originally Posted by Nappa
I dont understand why you would need to make your own health and fighting systems.. ? (I don't play classic, so forgive me if its something different or complex)
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Were using gmap's, and the built in bombs and bows dont work on gmaps. This means we had to convert all the fighting (hit detection) to serverside, and to do that we had to disable the old swords, which meant using disabledefmovement;, thus requiring a rewrite of the movement.
The system is exactly the same as before the npc server, except now the hit detection is serverside, and spar rating and ap (which is now pk rating) are changed to a (better?) system. Apart from that there is probably a <5% minority difference where the rewrite isn't exactly the same, but thats not noticable.