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Originally Posted by Projectshifter
Times change, so it makes sense for each playerworld to have unique content.
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That may be so, but how many playerworlds actually have unique content? How many use ideas that have been done before?
There is a really small ammount of playerworlds that actually are even
able to make unique content..
But in my own opinion, it's not the tilesets or the flashy scripts that make servers good... Remember Bravo, way back before the time of p2p? Now THAT was good! And people always helped you out and everyone did quests together...