Quote:
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Originally Posted by Evil_Trunks
I need help with getting this to work right
when attached to an NPC moving around on the gmap, it seems to mess up a lot
it will often cross levels, and not update on my client that it has moved past the edge of the current level on the gmap
also, say i am standing right on the top left corner of the NPC, when the npc moves around a little i may end up way off the NPC in the bottom right
it's very strange
simple script like this is used
PHP Code:
if (playerchats) {
if (strequals(#c,attach)) attachplayertoobj 0,id;
if (startswith(move,#c)) {
tokenize #c;
move strtofloat(#t(1)) - x,strtofloat(#t(2)) - y,5,0;
}
}
any ideas? kingdoms has it working very well from what I hear atleast
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Use setshape/setshape2 and make a non blocking square or something. You should be able to stay attached and walk around. You can also freeze the player or disable the movement to fix your jumping around problem.