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Originally Posted by busyrobot
I think a unit system like khallos proposed is kinda cool actually. It would take a bit of work to finish.
Regarding Zurk's idea, if it wasn't an ironclad, I'd be interested in the idea - what are the long term impacts and plotlines that are expected to derive? Decimating sea lanes? The only part I dislike is the addition of steam powered warships to GK - have it a blackened hull of ironwood and sails dark as night...I think that could be cool. It would be easier gfx wise.
You mention 'impractical' - what were the specifics, and maybe, can a similar idea be arrived at?
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The Ironclad and Muskets and stuff were to show that the nations of the East were far superior to those in the West.
The point of the Ironclad was to add a moveable kingdom. We could attack people and it would be much cooler then having a little white sailed boat go to the docks and people jump out.
The ultimate goal of the revival of Astri was to reintroduce war into the system and establish war rules to follow for the future.
It's not like the Ironclad would be added to the game server for everyone to use, only people with K rights or H rights would be able to control the helm.
Impractical in the sense that we knew our plan to get rid of the powerplayers wouldn't work. The plan was to kidnap you, put you on a dugeon on the old Knight Hawk island, and force Zoe and such not to fight. Also the fact that for this project to start I'd need to start off with a large member base instead of growing slowly.