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Originally Posted by Kaimetsu
Fine. But don't speak against it until you understand what it does and why it exists.
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What aspect of Graal Online wasn't working that the NPC Server fixed? I don't mean what new ideas came from the NPC Server, but what old things, before it, were broken?
Why can I not speak against it? I am a random generic sampling of the Graal population that was around both before and after the NPC Server. I am field data. I don't need to know what it does or why it exists, only how it changes the situation. Graal Online is a business now, and that's how the industry works. The corporation uses a device, the NPC Server here, developers use the device, and then overall changes are made. The consumer should only need to know the overall changes.
As a random field statistic, I am stating that I believe Graal Online was better before the NPC Server.