
12-08-2004, 04:58 AM
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BEst User EVER!
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Join Date: Apr 2004
Posts: 1,186
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to make it fling back i would have to change every weapon to include from variables, and then add it to the shoot parameters, and then upon hitting the player have a formula figuring out how exactly to fling back, and then actually implement that. That is a whole lot of trouble and really isn't worth it. |
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BEst Insult ever: If I had a dollar for every brain you DIDNT have, i'd have one dollar!
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