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Forum: New Scripting Engine (GS2) 09-07-2014, 12:59 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
How about since callimuc's editor could easily...

How about since callimuc's editor could easily work exactly like FP4's gani editor and save files offline too you know.

FP4's editor doesn't force you to have a server, or even be staff, to use...
Forum: New Scripting Engine (GS2) 09-06-2014, 05:36 PM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
I use a mac. Updating the editor would require...

I use a mac. Updating the editor would require cross platform for it to even interest me.
Forum: New Scripting Engine (GS2) 09-05-2014, 09:56 PM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
Maybe since it's a global script it can be made...

Maybe since it's a global script it can be made to not close your script. So that it handles disconnects the same way as external rc disconnects.
Forum: New Scripting Engine (GS2) 09-05-2014, 05:27 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
You mean if you cannot connect to your server on...

You mean if you cannot connect to your server on player you wouldn't be able to use rc on it? That would be a good point and maybe it can be expanded to allow it, not sure on it's limitations really.
Forum: New Scripting Engine (GS2) 09-05-2014, 01:54 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
I would use the internal one more if it operated...

I would use the internal one more if it operated more like the external one.. same look and feel but with the added features the internal one has and a few others it does not have.
Forum: New Scripting Engine (GS2) 08-22-2014, 09:38 PM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
Yes a debugger too would be nice. I use fp4 s...

Yes a debugger too would be nice. I use fp4 s one. It would be very nice for these to be built in and not added later with chat commands ect. And I would prefer a level editor that looked like the...
Forum: New Scripting Engine (GS2) 08-22-2014, 03:46 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
Tim, that would make great add-ons. What I also...

Tim, that would make great add-ons. What I also would like to see is the SQL explorer built into the scripted-rc as a button. Kinda like the GUI builder.... BTW that gui builder when you place gui's...
Forum: New Scripting Engine (GS2) 08-13-2014, 02:24 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
Me too, but now ponder this. Maybe he wants us to...

Me too, but now ponder this. Maybe he wants us to rescript it GS3 compliant. If this is the cast developing it could lead to an external port (and not just the external scripted windows) but physical...
Forum: New Scripting Engine (GS2) 08-11-2014, 05:36 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
"/scriptscan", doesn't work for what you need? I...

"/scriptscan", doesn't work for what you need? I have not tried to see if it work's for scripted rc but I used that and "/scripthelp" almost religiously.
Forum: New Scripting Engine (GS2) 08-09-2014, 06:58 PM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
Callimuc is another great scripter. Definately...

Callimuc is another great scripter. Definately worth having him help your team. I rarely use the scripted re I just prefer how the RED feels. Especially when your not using tabs for scripts but...
Forum: New Scripting Engine (GS2) 08-09-2014, 05:28 AM
Replies: 209
Sticky: Scripted RC
Views: 74,200
Posted By scriptless
How big of a team are you looking for? I would...

How big of a team are you looking for? I would like to help. I have available time but my skill falls just a little short of some of the greats like dusty, fp4, tig, cbk, ect.
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