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Search: Posts Made By: Tyhm
Forum: PlayerWorlds Main Forum 08-03-2009, 06:47 AM
Replies: 109
Views: 10,492
Posted By Tyhm
I wouldn't say... no wait, yes I would. We...

I wouldn't say...
no wait, yes I would. We gave up on it. That's pretty accurate. Everyone stopped showing up, including me.
Lemme know if anyone wants to pick up the pieces or use the scraps.
Forum: PlayerWorlds Main Forum 05-30-2009, 08:30 AM
Replies: 109
Views: 10,492
Posted By Tyhm
It's just looking for a new head-of-project is...

It's just looking for a new head-of-project is all...
Forum: Classic Main Forum 05-25-2009, 05:41 AM
Replies: 655
Views: 32,519
Posted By Tyhm
You never know though. Even if Classic doesn't...

You never know though. Even if Classic doesn't use a better Classic system, it's bound to be good for other servers.
Forum: Classic Main Forum 05-25-2009, 02:39 AM
Replies: 655
Views: 32,519
Posted By Tyhm
Because scripting communications between...

Because scripting communications between serverside and clientside scripting is a pain in the butt, and few other people want to do it.

Heh. Here's a thought -
Whoever can throw together a...
Forum: Classic Main Forum 05-24-2009, 07:04 PM
Replies: 655
Views: 32,519
Posted By Tyhm
I stopped bothering when it became apparent I...

I stopped bothering when it became apparent I wasn't going to beat Sardon's Boss Monstar, and I wouldn't be allowed to do anything else until I did. Baddy Hit Detection had a lot to do with it, as...
Forum: Classic Main Forum 05-21-2009, 02:07 AM
Replies: 655
Views: 32,519
Posted By Tyhm
I offered to redo the pyramid and baddies;...

I offered to redo the pyramid and baddies; someone mentioned there's already a team working on the pyramid, then there were 10 pages of flames. To my knowledge I haven't been given the access, but...
Forum: Classic Main Forum 05-20-2009, 11:52 PM
Replies: 655
Views: 32,519
Posted By Tyhm
Soo only people who consider the time lost to be...

Soo only people who consider the time lost to be more important than the levels fixed count? You're doing the True Scotsman fallacy again.
Mind, I agree that Classic's squandered too much time on...
Forum: Classic Main Forum 05-19-2009, 11:55 PM
Replies: 655
Views: 32,519
Posted By Tyhm
If you're going to challenge the validity of a...

If you're going to challenge the validity of a definition, you should state what definition you're doubting. By this I mean, "How many are actually players?" - we all are, you can't vote unless you...
Forum: Classic Main Forum 05-15-2009, 12:36 AM
Replies: 655
Views: 32,519
Posted By Tyhm
Challenge #3 is finding these hypothetical prizes...

Challenge #3 is finding these hypothetical prizes that will make Classic matter again. Getting Unixmad to say it's going to be the Official Free Newbie Server again and it can have its own website...
Forum: Classic Main Forum 05-14-2009, 03:38 PM
Replies: 655
Views: 32,519
Posted By Tyhm
Yeah, there would be a whole lot of...

Yeah, there would be a whole lot of "if(playerenters){ play stef1.mid; }". The biggest problem last time I took a wrench to it was, of all things, SIGNS. Still don't know why Stefan decided they...
Forum: PlayerWorlds Main Forum 05-11-2009, 07:50 PM
Replies: 109
Views: 10,492
Posted By Tyhm
Fine fine, I'll turn off the setfocus...whole...

Fine fine, I'll turn off the setfocus...whole idea is 1) you can see what you're shooting at and 2) you can't see what's sneaking up behind you, but the problem is that since the mouse controls are...
Forum: Classic Main Forum 05-11-2009, 07:44 AM
Replies: 655
Views: 32,519
Posted By Tyhm
It's not the progenitor. It's not the standard....

It's not the progenitor.
It's not the standard.
It's not the default.
It's not Official.

It's just kinda subpar. Which is too bad, I bloody love the server I left behind when I got a job...
Forum: Classic Main Forum 05-07-2009, 10:49 PM
Replies: 655
Views: 32,519
Posted By Tyhm
They said the same thing when I tried to...

They said the same thing when I tried to implement day/night and weather.

...wait...
Forum: Classic Main Forum 05-06-2009, 12:03 PM
Replies: 655
Views: 32,519
Posted By Tyhm
Sure, but how is that any different from how...

Sure, but how is that any different from how things are now? I mean, you can make the Pyramid from scratch, or you can adapt the Pyramid from scratch for defaulty clientsidey systems, or you can...
Forum: Classic Main Forum 05-06-2009, 12:12 AM
Replies: 655
Views: 32,519
Posted By Tyhm
PS - if I do this, I'm fixing your damn baddies. ...

PS - if I do this, I'm fixing your damn baddies. They can synch up serverside all they like, but they absolutely must take and deal damage clientside, and they must take the right goddamn number of...
Forum: Classic Main Forum 05-05-2009, 11:27 PM
Replies: 655
Views: 32,519
Posted By Tyhm
I don't get why default movement would require...

I don't get why default movement would require redoing anything. The current extant material would just require adding (to the classes, I should think)
function onwashot()...
Forum: PlayerWorlds Main Forum 05-05-2009, 11:19 PM
Replies: 109
Views: 10,492
Posted By Tyhm
That's what I meant by a note to say WTF. I...

That's what I meant by a note to say WTF. I hain't been on RC in weeks, then I see !!!!IMPORTANT NOTICE when I'm going through the weapons, and man, if you ain't gonna add me on ICQ or anythin' how...
Forum: PlayerWorlds Main Forum 05-05-2009, 05:46 PM
Replies: 109
Views: 10,492
Posted By Tyhm
SADLY NO, APPARENTLY IF I'M NOT DOING SOMETHING...

SADLY NO, APPARENTLY IF I'M NOT DOING SOMETHING IT'S NOT GETTING DONE.

Seriously, we got 2 or 3 people saying don't do any levels 'cuz they're gonna redo the tileset, I don't hear **** for...
Forum: Classic Main Forum 05-05-2009, 04:50 PM
Replies: 655
Views: 32,519
Posted By Tyhm
I can help with the damn Pyramid Quest, I KNOW I...

I can help with the damn Pyramid Quest, I KNOW I got that backed up here somewhere...and since you guys redid Pushing/Pulling, easy peasy...

The problem with "just have Stefan restore an old...
Forum: PlayerWorlds Main Forum 05-05-2009, 04:46 PM
Replies: 109
Views: 10,492
Posted By Tyhm
We got honds now. We might pull it off after...

We got honds now. We might pull it off after all....
Forum: Classic Main Forum 05-04-2009, 11:26 AM
Replies: 655
Views: 32,519
Posted By Tyhm
Unique Elements that made up Classic - it was...

Unique Elements that made up Classic -
it was Graal
it was Official
it was Free
it had Quests
it had pretty good hit detection for baddies
you could spar
(you could cheat)
it was all we had
Forum: PlayerWorlds Main Forum 04-14-2009, 02:42 AM
Replies: 109
Views: 10,492
Posted By Tyhm
Hell, you could just take the ganis and make a...

Hell, you could just take the ganis and make a graphic sheet of that for all I care, and it'd still be an improvement in clientside efficiency...^_^

The floating eyes/brain only happens when the...
Forum: PlayerWorlds Main Forum 04-12-2009, 12:15 PM
Replies: 109
Views: 10,492
Posted By Tyhm
Haha, there's no zombie heads. I just put a...

Haha, there's no zombie heads. I just put a param3 overlay in the ganis over regular heads' "hurt" sprites, and I have it pick random heads from 0 to 300 (because those are the only ones I've...
Forum: PlayerWorlds Main Forum 04-10-2009, 03:13 AM
Replies: 19
Views: 1,631
Posted By Tyhm
While it is, alls I can figure is it screwed up...

While it is, alls I can figure is it screwed up so amazingly weirdly that Stefan's preserving the broken version for study.
Forum: PlayerWorlds Main Forum 04-09-2009, 11:29 PM
Replies: 109
Views: 10,492
Posted By Tyhm
BTW, Insomnia can currently be logged onto...

BTW, Insomnia can currently be logged onto normally in Client, but in RC you gotta make sure you're choosing Insomnia (Good One). Can't even tell how long that threw me...
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