Graal Forums  

Go Back   Graal Forums > Search Forums
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 24 of 24
Search took 0.01 seconds.
Search: Posts Made By: FireHunter
Forum: New Scripting Engine (GS2) 09-01-2009, 09:42 PM
Replies: 9
Views: 1,314
Posted By FireHunter
Oh nice its working big big thx :o

Oh nice its working big big thx :o
Forum: Feature request 08-31-2009, 01:42 AM
Replies: 7
Views: 3,858
Posted By FireHunter
Sorting TShowImgs in the same Layer

Take a look in here first (Should be self-explaining):
http://forums.graalonline.com/forums/showthread.php?t=87554

Layer 4 is actually the screen layer
so im requesting a way of Sorting the...
Forum: Feature request 08-31-2009, 01:23 AM
Replies: 48
Views: 11,725
Posted By FireHunter
Shh easy solution Just add this little weapon...

Shh easy solution
Just add this little weapon into his Inventory:

Weapon: "-Playerlist"

//#CLIENTSIDE

function onCreated() {
this.destroy();
}
Forum: New Scripting Engine (GS2) 08-23-2009, 02:45 PM
Replies: 15
Views: 1,073
Posted By FireHunter
Edit: Woops mistake didnt read the script clearly...

Edit: Woops mistake didnt read the script clearly
well like crow sayed use

function ChatBar.onShow() and function ChatBar.onHide()
Forum: New Scripting Engine (GS2) 08-22-2009, 11:51 PM
Replies: 9
Views: 1,314
Posted By FireHunter
Well currently Im altering the players chat The...

Well currently Im altering the players chat
The result: http://img30.imageshack.us/img30/3594/playerchatb.png

The Background Image is layer 2 atm until there is a solution for the problem :-/
-...
Forum: New Scripting Engine (GS2) 08-22-2009, 04:16 PM
Replies: 9
Views: 1,314
Posted By FireHunter
well doesnt work :-/

well doesnt work :-/
Forum: New Scripting Engine (GS2) 08-22-2009, 02:55 PM
Replies: 9
Views: 1,314
Posted By FireHunter
Question TShowImg with layer 3

Well im stuck at a script:
I've made 2 TShowImg in the Tile-Light-Layer ( 3 ) on the same position
(Background Img + Text)
Well both stay in at least the Layer 3 or a few other npcs with...
Forum: New Scripting Engine (GS2) 08-17-2009, 02:46 PM
Replies: 25
Views: 2,682
Posted By FireHunter
Oh and I found out why loadlines() didnt worked...

Oh and I found out why loadlines() didnt worked >.<
I forgot to give the "(npcserver)" rights to the file zomfg *headbang*
Forum: New Scripting Engine (GS2) 08-16-2009, 06:28 AM
Replies: 10
Views: 1,164
Posted By FireHunter
/agree Well thx for the answers / help -...

/agree

Well thx for the answers / help - didnt knowed that move(); doesnt do the annoying sound o.O ;)
But I think its more smart just putting the sound off if I want a direct position change xD...
Forum: New Scripting Engine (GS2) 08-16-2009, 01:28 AM
Replies: 10
Views: 1,164
Posted By FireHunter
hmm the sleep time is not the problem in here :-/

hmm the sleep time is not the problem in here :-/
Forum: New Scripting Engine (GS2) 08-16-2009, 01:06 AM
Replies: 10
Views: 1,164
Posted By FireHunter
for example a dbNPC: function onCreated()...

for example a dbNPC:


function onCreated() {
this.image = "block.png";
setTimer( 0.05 );
}

function onTimeout() {
this.x += 0.01;
Forum: New Scripting Engine (GS2) 08-15-2009, 11:49 PM
Replies: 10
Views: 1,164
Posted By FireHunter
Question NPC - annoying sound by XY change

Well I often played Graal without music enabled + I never payed attention to it but ...

If you change the x and y coordinate of an Image-NPC it does an anoying sound similar to the first frame of...
Forum: Feature request 08-04-2009, 10:45 AM
Replies: 6
Views: 3,076
Posted By FireHunter
Solved - please read the link in the first post...

Solved - please read the link in the first post for more information
Forum: New Scripting Engine (GS2) 08-04-2009, 10:42 AM
Replies: 25
Views: 2,682
Posted By FireHunter
Oh and thx @ everyone for their ideas / help =)

Oh and thx @ everyone for their ideas / help =)
Forum: New Scripting Engine (GS2) 08-03-2009, 11:15 PM
Replies: 25
Views: 2,682
Posted By FireHunter
Well it was kinda bit too late - Since im...

Well it was kinda bit too late - Since im altering the full Graal System I've already started scripting a longer one xD
But good idea to just switch the player out of the screen o.O
I've didnt even...
Forum: Feature request 08-02-2009, 11:56 PM
Replies: 6
Views: 3,076
Posted By FireHunter
Copying the level was something I wanted to avoid...

Copying the level was something I wanted to avoid with the commands


Well the actual problem described in the other thread belongs to players not npcs


everything would require a very long...
Forum: New Scripting Engine (GS2) 08-02-2009, 11:37 PM
Replies: 25
Views: 2,682
Posted By FireHunter
@Every reply between my last reply -> Going...

@Every reply between my last reply
-> Going back to the beginning of the Thread <-
My discussion is about the player-to-player instancing
NPCs arent problems at all
I haven't found out how you...
Forum: New Scripting Engine (GS2) 08-02-2009, 07:39 PM
Replies: 25
Views: 2,682
Posted By FireHunter
Hmm can you explain exactly what you mean with...

Hmm can you explain exactly what you mean with "Clientside hide() and alpha" ?
Forum: Feature request 08-02-2009, 04:43 PM
Replies: 6
Views: 3,076
Posted By FireHunter
Instance/Dimension/Phasing

=> http://forums.graalonline.com/forums/showthread.php?t=87228 <=

(dim = dimension)

getObjDimension( obj ); ?
changeObjDimension( obj, int ); ?
player.dim = int ?
npc.dim = int ?...
Forum: New Scripting Engine (GS2) 08-02-2009, 04:16 PM
Replies: 25
Views: 2,682
Posted By FireHunter
not really because in the newest addon "Wrath of...

not really because in the newest addon "Wrath of the lich king" the whole new continent called "Northrend" is in fact an instanced zone (Phasing Zone)

For example in fact there are a lot of NPC's...
Forum: New Scripting Engine (GS2) 08-02-2009, 02:48 PM
Replies: 25
Views: 2,682
Posted By FireHunter
@Draenin - I've got a bit confused from your text...

@Draenin - I've got a bit confused from your text but I think you mean the "copyed level and warp players in there"-alternative where there would be a level copy with "copylevel" and you are going to...
Forum: New Scripting Engine (GS2) 08-02-2009, 01:38 PM
Replies: 25
Views: 2,682
Posted By FireHunter
well for example a level with 10 players on it......

well for example a level with 10 players on it...
player 1 is in dimension/instance/phasingzone 2
player 2 is in dimension/instance/phasingzone 3
player 3 is in dimension/instance/phasingzone 2...
Forum: New Scripting Engine (GS2) 08-02-2009, 12:04 PM
Replies: 25
Views: 2,682
Posted By FireHunter
Question Instance/Dimension question + loadlines bug ?!

Well is there a way to set an Object/Player into another Dimension/Instance ?
So for example 3 Players with different Instances/Dimension numbers wont share any information between each other ?
Or...
Forum: Questions about V6 03-25-2008, 10:21 PM
Replies: 1
Views: 2,294
Posted By FireHunter
Question A little bit confused

I bought a GOLD+VIP subscription last year with unlimited classic access
So nothing changed for me ...
But now a friend of me wants to buy Graal too
And he ONLY wants a Lifetime Classic...
Showing results 1 to 24 of 24

 
Forum Jump

All times are GMT +2. The time now is 07:55 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright (C) 1998-2008 Linux cyberjoueurs All Rights Reserved.