Forum: Graphic Design
08-30-2009, 01:15 AM
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Replies: 15
Views: 2,881
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Forum: Graal Main Forum (English)
08-26-2009, 05:01 AM
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Replies: 288
Views: 250,111
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Forum: Graphic Design
08-25-2009, 03:23 AM
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Replies: 7
Views: 2,664
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Forum: Graphic Design
08-23-2009, 07:31 PM
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Replies: 1,191
Views: 327,585
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Forum: Graal Main Forum (English)
08-21-2009, 01:28 AM
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Replies: 288
Views: 250,111
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Forum: Code Gallery
08-13-2009, 08:46 PM
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Replies: 13
Views: 3,934
Quick Note:
Not sure if this is just an error...
Quick Note:
Not sure if this is just an error on my side, but I found out that if you have an already global guild name, and try to check a guild name that isnt the same case as one of the global...
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Forum: NPC Scripting
07-17-2009, 05:54 AM
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Replies: 37
Views: 6,393
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Forum: NPC Scripting
07-17-2009, 05:30 AM
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Replies: 5
Views: 1,284
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Forum: New Scripting Engine (GS2)
07-16-2009, 05:25 AM
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Replies: 3
Views: 1,170
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Forum: New Scripting Engine (GS2)
07-16-2009, 05:02 AM
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Replies: 3
Views: 1,170
Collision detection between gui controls.
Alright well, in a game i'm making I need to know if these 2 gui controls hit so, i tryed many methods i'm wondering why this one doesn't work, and or how I can make it work
// ron_dot &...
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Forum: New Scripting Engine (GS2)
07-16-2009, 01:45 AM
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Replies: 4
Views: 1,171
Ah thanks for all the help fowlplay, I found my...
Ah thanks for all the help fowlplay, I found my script error, i was using this.level which is obviously a reserved variable so for my this.speed I was getting 0 so I was not moving those 2 directions...
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Forum: New Scripting Engine (GS2)
07-15-2009, 06:24 AM
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Replies: 4
Views: 1,171
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Forum: New Scripting Engine (GS2)
07-15-2009, 04:44 AM
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Replies: 4
Views: 1,171
Odd Scripting error.
I am making a kinda version of snake, but instead of growing longer I have the object move faster , so this is where the problem comes in, on the timeout i have it move the gui control based on the...
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Forum: Old Scripting Engine (GS1)
07-11-2009, 02:30 AM
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Replies: 21
Views: 7,382
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Forum: NPC Scripting
07-06-2009, 04:41 PM
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Replies: 11
Views: 1,531
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Forum: Graphic Design
07-04-2009, 06:28 AM
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Replies: 12
Views: 1,583
Since you said you wanted like an old style...
Since you said you wanted like an old style bridge, maybe you should think of making some ribbets / wholes or indents in some of the wood pieces. Also knowtice in mine how the darker pieces are in...
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Forum: NPC Scripting
07-04-2009, 06:04 AM
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Replies: 3
Views: 1,836
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Forum: Level Design
06-30-2009, 04:42 PM
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Replies: 23
Views: 4,126
The only major thing I see that is kinda...
The only major thing I see that is kinda dull/boring would be the dirt path to the right of the level, the whole thing just comes out to a plain filler thing to me, I wld just suggest adding some...
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Forum: NPC Scripting
06-25-2009, 06:05 AM
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Replies: 13
Views: 1,937
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Forum: Level Design
06-09-2009, 08:17 PM
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Replies: 5
Views: 2,296
Need some ideas.
Alrighty, Not very fond with this new tileset i'm using but , I want to get better with leveling and I work on N-pulse aswell, so I'm using there tileset, I kinda have a brain block on what else I...
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Forum: Guild Life
05-05-2009, 04:13 AM
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Replies: 31
Views: 5,013
Ughhh, I think this would be a good idea, the...
Ughhh, I think this would be a good idea, the revamped version of my guild system is almost complete(Just working all the last seconds bugs out), and if that can be made like global, like available...
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Forum: NPC Scripting
03-02-2009, 04:30 PM
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Replies: 13
Views: 2,370
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Forum: NPC Scripting
02-03-2009, 09:11 PM
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Replies: 9
Views: 997
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Forum: NPC Scripting
02-03-2009, 09:02 PM
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Replies: 9
Views: 997
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Forum: NPC Scripting
02-03-2009, 08:59 PM
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Replies: 9
Views: 997
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