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Search: Posts Made By: i8bit
Forum: Graphic Design 02-22-2015, 06:02 PM
Replies: 3
Views: 1,765
Posted By i8bit
I think I need to make a wrap texture for the...

I think I need to make a wrap texture for the object instead of duplicating the image on all four sides.. (talking about building)
Forum: Graphic Design 02-22-2015, 03:13 PM
Replies: 3
Views: 1,765
Posted By i8bit
Just messing around with 3D

Just messing around with some 3D stuff (not in Graal Engine)

Wanted to see what you guys thought!
Forum: NPC Scripting 10-22-2014, 08:27 PM
Replies: 7
Views: 2,166
Posted By i8bit
That actually really helps. Thank you. But here's...

That actually really helps. Thank you. But here's a scenario

Let's say the player does this:
//#CLIENTSIDE
//whatever function
player.x += 2;

Obviously you are going to see it because it is...
Forum: NPC Scripting 10-18-2014, 02:07 AM
Replies: 7
Views: 2,166
Posted By i8bit
Clientside vs Serverside confusion

So I always wondered something.

Let's say, you have a weapon in a player that does this.
//#CLIENTSIDE
function onCreated(){
onTimeOut();
}

function onTimeOut(){
setTimer(0.1);
Forum: NPC Scripting 10-13-2014, 01:46 PM
Replies: 9
Views: 941
Posted By i8bit
So I was thinking about this pretty long and...

So I was thinking about this pretty long and wanted to get some expert opinions.

What if every baddie roaming around the gmap had it's own designated "battle level"

For example, let's say there...
Forum: NPC Scripting 10-11-2014, 03:49 PM
Replies: 9
Views: 941
Posted By i8bit
It's "real-time" combat. Almost like the Tales of...

It's "real-time" combat. Almost like the Tales of series if you've ever played.

And I thought about it. scripting baddies via clientside would make the combat much smoother. But if a player is in...
Forum: NPC Scripting 10-11-2014, 01:12 AM
Replies: 9
Views: 941
Posted By i8bit
RPG Engine Help

First off, allow me to explain what I'm trying to do. I'm sure everyone has played one of the original Final Fantasy, or even Pokemon games. You're roaming around, and then BOOM, you encounter an...
Forum: Graphic Design 07-05-2014, 01:49 PM
Replies: 2
Views: 2,032
Posted By i8bit
Vector Images in Graal

I am not an expert on the knowledge of vector images...

But what I do know is that vector images can be rotated and resized without gaining that "pixelated blur" I guess you could say.

Of what...
Forum: PlayerWorlds Main Forum 07-03-2014, 06:41 PM
Replies: 19
Views: 1,520
Posted By i8bit
I see. I'm pretty fluent in some other languages....

I see. I'm pretty fluent in some other languages. I just wasn't sure what the legal side of this situation is..

Most likely I will take my development skills to another engine.

I was just...
Forum: PlayerWorlds Main Forum 07-02-2014, 11:06 PM
Replies: 19
Views: 1,520
Posted By i8bit
I sent out a long email to him. As soon as I...

I sent out a long email to him.

As soon as I hear anything I'll keep everyone posted. (For those who care :D )
Forum: PlayerWorlds Main Forum 07-02-2014, 10:48 PM
Replies: 19
Views: 1,520
Posted By i8bit
What's his email?

What's his email?
Forum: PlayerWorlds Main Forum 07-02-2014, 04:19 PM
Replies: 19
Views: 1,520
Posted By i8bit
Maybe Stefan will read this so I can get a direct...

Maybe Stefan will read this so I can get a direct answer:

either: Yeah sure why not, or a no dumba**.
Forum: PlayerWorlds Main Forum 07-02-2014, 03:27 PM
Replies: 19
Views: 1,520
Posted By i8bit
Kick Starter Funding

So today I came across this website called KickStarter.

Developers can put there project on this website and people will donate money until they make goal and in return get something once...
Forum: NPC Scripting 06-03-2014, 10:43 PM
Replies: 2
Views: 453
Posted By i8bit
HMM that's what I thought.. But I wanted to ask...

HMM that's what I thought..
But I wanted to ask cause you never know!
Forum: NPC Scripting 06-03-2014, 08:33 AM
Replies: 2
Views: 453
Posted By i8bit
Setting Other Player's Layer

In the Player's Weapon "Layer Test"
//#CLIENTSIDE
function onCreated(){
//All other player's layer = 'value';
}

That pretty much explains what I'm trying to do, and I'm wondering if there is...
Forum: Graphic Design 06-01-2014, 07:06 PM
Replies: 5
Views: 1,109
Posted By i8bit
I think the cleanest way is to do that, but via...

I think the cleanest way is to do that, but via graal shop script.. But that would require a lot of extra work.

Good input! now i know
Forum: Graphic Design 05-31-2014, 11:57 AM
Replies: 5
Views: 1,109
Posted By i8bit
Stroke effect

Is there anyway to give a stroke effect to player via script??

(The stroke applies to the whole player, and not every individual attr like head, body, etc..)

Seems too advanced for graal, but...
Forum: NPC Scripting 05-31-2014, 01:35 AM
Replies: 6
Views: 873
Posted By i8bit
Thanks for input! I have a little side...

Thanks for input!

I have a little side question though. How do I change the player's location on the screen?

For example, if I want the player a little further down the screen instead of...
Forum: NPC Scripting 05-30-2014, 09:17 PM
Replies: 6
Views: 873
Posted By i8bit
I may be doing it wrong.. but the way I did it...

I may be doing it wrong.. but the way I did it seems so much simpler...

in the action-
triggeraction(player.x + 1.5 + vecx(player.dir) * 4, player.y + 2 + vecy(player.dir) * 4, "Lighthurt",...
Forum: NPC Scripting 05-30-2014, 07:20 PM
Replies: 6
Views: 873
Posted By i8bit
Finding players in Z range

triggeraction(player.x + 1.5 + vecx(player.dir) * 1.5, player.y + 2 + vecy(player.dir) * 1.5, "Lighthurt", player.dmg);

How do I also do a check to make sure the player in front is within a...
Forum: NPC Scripting 05-29-2014, 10:11 PM
Replies: 8
Views: 798
Posted By i8bit
That was a bit** to figure out. BUT I GOT IT :) ...

That was a bit** to figure out. BUT I GOT IT :)

I set the player.attr[4] to either 1 or -1
1 = left
-1 = right

In the gani script for each animation I just made the stretchx = player.attr[4]
Forum: NPC Scripting 05-29-2014, 08:20 PM
Replies: 8
Views: 798
Posted By i8bit
I could just use setAni for same thing...I messed...

I could just use setAni for same thing...I messed around with it and I'd still have to make a left and a right of all the Ganis which I don't want to have to do...
It gets messed up with...
Forum: NPC Scripting 05-29-2014, 06:23 PM
Replies: 8
Views: 798
Posted By i8bit
I thought about it but wanted to avoid the...

I thought about it but wanted to avoid the complications of it because I'm using replaceAni but I'll figure it out! thanks for input though..
I'll see what I can do. If you think of anything else...
Forum: NPC Scripting 05-29-2014, 12:42 AM
Replies: 8
Views: 798
Posted By i8bit
How do you modify the gani script or stretchx...

How do you modify the gani script or stretchx through the weapon script?
I am trying to do everything through that...


Allow me to elaborate on what I'm doing..

I have a system where the...
Forum: NPC Scripting 05-28-2014, 11:54 PM
Replies: 8
Views: 798
Posted By i8bit
Players Can't see stretchx?

So I was doing some tests and I found out that other players can't see the manipulation function of 'stretch'..

//#CLIENTSIDE
function onKeyPressed(code, key){
if (key == "z"){
...
Showing results 1 to 25 of 146

 
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