Forum: Hello and Goodbyes
10-17-2013, 10:58 PM
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Replies: 41
Views: 6,919
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Forum: Gani Construction
02-15-2009, 06:23 PM
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Replies: 5
Views: 1,459
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Forum: Tech Support
12-08-2008, 01:07 PM
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Replies: 4
Views: 1,278
Hrm... In this case, there was scripts in the...
Hrm... In this case, there was scripts in the database npc (it managed the database), but it was on a reactionary bases (via function calls).
I'll just add a trigger after setting functions!
...
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Forum: Tech Support
12-07-2008, 04:32 PM
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Replies: 4
Views: 1,278
NPC DB not saving on disconnect. Alternative?
When the npcserver crashes or is disconnected by evil people with RC's, the variables in the database npcs are rolled back to some arbitrary past date. As such, a lot of information is being lost.
...
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Forum: PlayerWorlds Main Forum
11-27-2008, 11:35 AM
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Replies: 93
Views: 9,380
WhiteDragon, I have only seen some of your...
WhiteDragon, I have only seen some of your scripts, and I must admit... They are tremendously well made. I aspire to be as focused as you are. There is no doubt in your ability to effectively...
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Forum: PlayerWorlds Main Forum
11-26-2008, 09:10 AM
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Replies: 93
Views: 9,380
I'm surprised no-one mentioned BirdBird.
...
I'm surprised no-one mentioned BirdBird.
BirdBird - Levels, Graphics
I've worked with him in the past, and it has been an incredible experience. He is competent, motivated, a true visionary......
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Forum: Future Improvements
11-26-2008, 08:47 AM
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Replies: 1
Views: 970
Script-Based CPU Usage
Baddies on Zodiac generate a tremendous amount of CPU load, however, due to each baddy generating a low CPU load individually, the CPU usage is psychologically insignificant.
An improvement would...
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Forum: Bug Report
11-24-2008, 02:35 PM
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Replies: 8
Views: 4,832
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Forum: Code Gallery
11-22-2008, 09:03 AM
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Replies: 6
Views: 4,724
Hope you don't mind, I did some edits to the...
Hope you don't mind, I did some edits to the quicksort! I added the ability to compare any object using a custom function.
/**
* Compares two values and returns a value that represents an...
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Forum: Code Gallery
11-22-2008, 08:07 AM
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Replies: 6
Views: 4,724
These don't look ready for use.
You still...
These don't look ready for use.
You still have debug information in them (Such as player.chat @= "Stuff") as well as what I think is violating variable scope. (Such as using temp.a without having...
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Forum: NPC Scripting
11-22-2008, 07:50 AM
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Replies: 12
Views: 1,661
Yea... WhiteDragon's code is marginally better...
Yea... WhiteDragon's code is marginally better than mine because I use an insertion (which has a O(n)... Making my code O(n^2) in worst case) while WhiteDragon's model uses qsort( which doesn't...
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Forum: NPC Scripting
11-21-2008, 10:52 PM
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Replies: 12
Views: 1,661
I don't think you're ready to experiment with...
I don't think you're ready to experiment with dynamic executional programming. In the majority of the cases, you don't need dynamic execution. Using them makes debugging harder and encourages...
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Forum: NPC Scripting
11-21-2008, 07:15 PM
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Replies: 12
Views: 1,661
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Forum: Bug Report
11-21-2008, 04:41 PM
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Replies: 8
Views: 4,832
"in" operator on returned array.
The error I've found is that if you want to use the var in array, the array needs to be a variable defined in the function itself; not a returned value from a function. ( I also highly suspect that...
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Forum: NPC Scripting
11-20-2008, 07:27 PM
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Replies: 10
Views: 2,204
From what I know, Graal encodes the values as...
From what I know, Graal encodes the values as string-representations... So there is no true 'type' of variable. value = 12 and value = "12" is the same thing!
The best way to do the bit-shift is...
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Forum: Future Improvements
08-09-2008, 05:29 AM
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Replies: 60
Views: 44,203
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Forum: Future Improvements
08-09-2008, 03:17 AM
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Replies: 60
Views: 44,203
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Forum: Future Improvements
08-08-2008, 05:38 PM
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Replies: 60
Views: 44,203
How about this: Give me specifications on the...
How about this: Give me specifications on the protocol used... MINUS the encryption method... Basically -- They'd require only implementing the protocol required to communicate with the already-made...
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Forum: Future Improvements
08-08-2008, 03:46 AM
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Replies: 60
Views: 44,203
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Forum: Future Improvements
08-08-2008, 03:42 AM
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Replies: 3
Views: 1,958
Version Control?
Version Control is necessary in any dynamic ever-changing system. It allows for developers to experiment with code and continuously develop without fear of deleting things by accident. Additionally,...
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Forum: Future Improvements
08-08-2008, 03:21 AM
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Replies: 60
Views: 44,203
External Mac RC?
Mac requires a native RC.
Virtualizing Windows to use the native RC is way too resource-hogging for a portable. In all dimensions: Disk Space, CPU, and Memory. My system goes to a sluggish speed...
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Forum: NPC Scripting
02-23-2008, 11:16 PM
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Replies: 16
Views: 3,552
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Forum: Playerworld Staff Openings
02-12-2008, 04:44 PM
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Replies: 2
Views: 987
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Forum: NPC Scripting
02-11-2008, 08:07 AM
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Replies: 14
Views: 2,016
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Forum: PlayerWorlds Main Forum
02-04-2008, 06:17 AM
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Replies: 56
Views: 6,329
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