Forum: Birthday Forum
11-26-2020, 01:41 AM
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Replies: 1
Views: 1,138
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Forum: Code Gallery
04-03-2018, 09:57 AM
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Replies: 17
Views: 30,046
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Forum: Code Gallery
04-02-2018, 05:19 PM
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Replies: 17
Views: 30,046
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Forum: Old Scripting Engine (GS1)
03-18-2018, 08:12 PM
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Replies: 21
Views: 22,186
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Forum: Code Gallery
03-18-2018, 08:01 PM
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Replies: 17
Views: 30,046
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Forum: Code Gallery
03-18-2018, 07:58 AM
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Replies: 17
Views: 30,046
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Forum: Old Scripting Engine (GS1)
03-17-2018, 08:26 PM
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Replies: 21
Views: 22,186
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Forum: Code Gallery
03-17-2018, 05:36 PM
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Replies: 17
Views: 30,046
Well yes that is actually very true. However a...
Well yes that is actually very true. However a timeout is continuous (always running, unless you add conditions for a return) while a scheduleEvent is being called when needed. I've seen people do...
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Forum: Code Gallery
03-16-2018, 07:25 PM
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Replies: 17
Views: 30,046
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Forum: Playerworld Staff Openings
03-15-2018, 12:38 AM
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Replies: 11
Views: 3,816
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Forum: Birthday Forum
03-14-2018, 06:17 PM
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Replies: 2
Views: 1,098
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Forum: Code Gallery
03-13-2018, 06:43 PM
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Replies: 17
Views: 30,046
very nice, I just always had issues regarding...
very nice, I just always had issues regarding latency when it comes to using timeouts with new Unity Engine with Graal. Sometimes when using timeouts NPCs would skip ticks and seems as if the NPC is...
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Forum: Code Gallery
03-13-2018, 06:41 PM
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Replies: 2
Views: 1,719
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Forum: Code Gallery
03-12-2018, 02:54 AM
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Replies: 2
Views: 1,719
SQL File System (Use SQL with ease)
Before using this system, I would highly recommend you use Chris Vimes SQL Explorer, to create your tables.
How it works?
SQL File System runs your SQL Queries from the file directory sql/*. Novo...
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Forum: Code Gallery
03-11-2018, 10:43 PM
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Replies: 17
Views: 30,046
function ai_enter_float() {
this.ani =...
function ai_enter_float() {
this.ani = "idle";
this.aiPeriod = 1;
}
function ai_execute_float() {
temp.pl = this.acquireTarget(); //you can do findnearestplayers to see if there is...
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Forum: Code Gallery
03-09-2018, 02:06 AM
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Replies: 17
Views: 30,046
Barebone Baddy System Event Based
On IOS Servers using timeouts is really bad, so its recommended to avoid them when possible.
Here is just a bare-bone version of something that can be turned into a baddy system. Instead of the...
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Forum: Birthday Forum
03-03-2018, 04:21 PM
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Replies: 3
Views: 1,468
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Forum: Playerworld Staff Openings
02-21-2018, 06:48 PM
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Replies: 8
Views: 2,114
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Forum: Code Gallery
02-20-2018, 06:31 PM
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Replies: 1
Views: 1,404
RC Tag
Small thing I did on delteria to tag people and they get a PM and message on iphone player saying they have been tagged in RC.
function onAllRCChat(msg) {
for(temp.t : msg.tokenize()){
...
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Forum: Unholy Nation Main Forum
02-03-2018, 05:15 PM
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Replies: 29
Views: 45,259
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Forum: Birthday Forum
01-30-2018, 05:08 PM
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Replies: 4
Views: 2,182
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Forum: Unholy Nation Main Forum
01-30-2018, 09:42 AM
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Replies: 29
Views: 45,259
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Forum: Unholy Nation Main Forum
01-24-2018, 05:16 PM
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Replies: 29
Views: 45,259
Then obviously you are blind to the full...
Then obviously you are blind to the full situation that took place on UN.
Since I never really gave a public reason why the decision came to where it is today, I'll make it clear.
After about...
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Forum: Unholy Nation Main Forum
01-01-2018, 03:17 AM
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Replies: 29
Views: 45,259
I mean, we already did this twice, no three...
I mean, we already did this twice, no three times.. Actually 4 times.. Why would the 5th time make anything different. There is so many chances giving before it just isn't worth the effort anymore.
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Forum: Birthday Forum
10-21-2017, 02:38 PM
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Replies: 2
Views: 1,021
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