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Search: Posts Made By: killerogue
Forum: NPC Scripting 08-05-2007, 06:57 AM
Replies: 8
Views: 950
Posted By killerogue
I know it's working when I use it outside of the...

I know it's working when I use it outside of the Scroll ctrl. I just can't get it to the right size. But when I put the text list inside the scroll it refuses to show or work.

Thanks Zero, I may...
Forum: PlayerWorlds Main Forum 08-05-2007, 05:57 AM
Replies: 157
Views: 25,772
Posted By killerogue
I find it funny how you all have overlooked the...

I find it funny how you all have overlooked the one statement by Inverness pointing out this game wouldn't even be here without the coding. Coding is most important. You cannot make gameplay with...
Forum: NPC Scripting 08-05-2007, 05:45 AM
Replies: 8
Views: 950
Posted By killerogue
Didn't make any difference. We ARE talking about...

Didn't make any difference. We ARE talking about the text list control width tho dusty :p
Forum: NPC Scripting 08-05-2007, 05:12 AM
Replies: 8
Views: 950
Posted By killerogue
Mal_Main is a Regular GuiControl.

Mal_Main is a Regular GuiControl.
Forum: Playerworld Staff Openings 08-04-2007, 10:37 PM
Replies: 33
Views: 2,966
Posted By killerogue
Well of course it's only if the staff consent to...

Well of course it's only if the staff consent to it first of all, then the final decision goes to Maniaman, Vash and myself on whether to put it in the game or not.
Forum: NPC Scripting 08-04-2007, 10:35 PM
Replies: 8
Views: 950
Posted By killerogue
Controls

temp.ainfo = System.serverFunction(this.name, "getAbilities", player.account);
temp.i = 1;
with (Mal_Main) {
new GuiScrollCtrl(Mal_Ability_Scroll) {
position = {32,...
Forum: Playerworld Staff Openings 08-04-2007, 10:16 PM
Replies: 33
Views: 2,966
Posted By killerogue
How simply can you really be? The last two won't...

How simply can you really be? The last two won't be allowed and that isn't what the first one meant. In terms of the first one, people will be able to craft items using the items they already have....
Forum: NPC Scripting 08-02-2007, 08:57 AM
Replies: 2
Views: 682
Posted By killerogue
Ah, thank you Inverness. Worked perfectly. =D

Ah, thank you Inverness. Worked perfectly. =D
Forum: Graphic Design 08-02-2007, 06:48 AM
Replies: 21
Views: 1,372
Posted By killerogue
It doesn't have to be real. There are these...

It doesn't have to be real. There are these things called the "boundaries of fantasy" and this fits well within them.
Forum: NPC Scripting 08-02-2007, 06:37 AM
Replies: 2
Views: 682
Posted By killerogue
Message System

My first time ever really making a message system. And I have a simple problem. Players can't see other players chat. They can see their own chat. But not OTHER player's chats.


//#CLIENTSIDE...
Forum: Future Improvements 08-01-2007, 11:04 PM
Replies: 14
Views: 910
Posted By killerogue
Has everyone ignored the fact that databases...

Has everyone ignored the fact that databases themselves are objects? XD
Forum: PlayerWorlds Main Forum 08-01-2007, 11:02 PM
Replies: 642
Views: 49,368
Posted By killerogue
Err, Tom isn't better than Elk as far as common...

Err, Tom isn't better than Elk as far as common pixeling (NOT ANY OTHER MEDIUM VASH) knowledge is concerned. Just as good. But not better.
Forum: NPC Scripting 08-01-2007, 10:58 PM
Replies: 31
Views: 2,162
Posted By killerogue
Everyone's been telling me 0.5. -/-

Everyone's been telling me 0.5. -/-
Forum: New Scripting Engine (GS2) 08-01-2007, 04:12 AM
Replies: 12
Views: 2,161
Posted By killerogue
I wasn't trying to be a smartass. If Dusty needs...

I wasn't trying to be a smartass. If Dusty needs my help he usually AIMs me anyhow. As he wasn't on AIM at the time (I don't thinl ;)) couldn't really give close up advice.

And yeah, you shouldn't...
Forum: NPC Scripting 07-31-2007, 05:44 AM
Replies: 20
Views: 1,450
Posted By killerogue
Err, Vash wants to know how to zoom out a level...

Err, Vash wants to know how to zoom out a level my friend. No the player. :p
Forum: New Scripting Engine (GS2) 07-31-2007, 03:14 AM
Replies: 12
Views: 2,161
Posted By killerogue
I just couldn't believe my eyes.

I just couldn't believe my eyes.
Forum: Birthday Forum 07-31-2007, 03:13 AM
Replies: 13
Views: 803
Posted By killerogue
Happy Birthday Hot Stuff

Happy Birthday Hot Stuff
Forum: PlayerWorlds Main Forum 07-28-2007, 08:35 PM
Replies: 642
Views: 49,368
Posted By killerogue
Of course you never saw it! :O You just got here...

Of course you never saw it! :O You just got here like me =D
Forum: Birthday Forum 07-28-2007, 07:24 AM
Replies: 5
Views: 606
Posted By killerogue
Kamuii (21)

:o Happy Birthday.
Forum: Birthday Forum 07-28-2007, 04:30 AM
Replies: 0
Views: 491
Posted By killerogue
Bloo Kat(20) and Ning (20)

Bloo you left because of pessimistic *******! I didn't know you but you were quite the artist. :] Happy Birthday.

Ning, I spoke to maybe once and you're a pretty cool dude, so Happy Birthday.
Forum: PlayerWorlds Main Forum 07-27-2007, 10:40 PM
Replies: 20
Views: 1,539
Posted By killerogue
Can you develope? If yes, specifically scripting...

Can you develope? If yes, specifically scripting then it would be a good investment for you. Otherwise, meh.
Forum: Birthday Forum 07-21-2007, 09:32 PM
Replies: 14
Views: 701
Posted By killerogue
Happy Birthday Floridian.

Happy Birthday Floridian.
Forum: Birthday Forum 07-20-2007, 03:27 AM
Replies: 13
Views: 716
Posted By killerogue
The irony. Lol. Happy Birthday Ziddy Baby

The irony. Lol.

Happy Birthday Ziddy Baby
Forum: NPC Scripting 07-20-2007, 02:34 AM
Replies: 9
Views: 914
Posted By killerogue
You're declaring it an object when loadlines...

You're declaring it an object when loadlines returns and array first off. You need to fix that! In short, remove the TStaticVar declaration because it COULD be causing problems.

Secondly, don't...
Forum: NPC Scripting 07-19-2007, 10:29 PM
Replies: 9
Views: 914
Posted By killerogue
Hello are you doing that just be to irritating?...

Hello are you doing that just be to irritating? It's working. -.-
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