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Search: Posts Made By: Eric_1337
Forum: Level Design 04-17-2004, 06:11 AM
Replies: 26
Views: 1,343
Posted By Eric_1337
Wow gj making something that isn't your idea. ...

Wow gj making something that isn't your idea. You didn't make that style, i made something like that like 2 years ago with spencer, and spencer originated the style, don't say it's yours, unless you...
Forum: PlayerWorlds Main Forum 03-13-2004, 05:39 AM
Replies: 17
Views: 1,556
Posted By Eric_1337
Interesting idea, un-creative - yes. Anyone...

Interesting idea, un-creative - yes.

Anyone can say "oh gheeee i think i'll have a server composed of all games, YAY!!! SDFJADKFJSDFA~ ! ! !! ! ! ! ! "

[two weeks later]

"oh and i'll add...
Forum: Level Design 03-13-2004, 05:31 AM
Replies: 27
Views: 1,022
Posted By Eric_1337
bhabahahbahbahbahbahbahb someone look at my...

bhabahahbahbahbahbahbahb

someone look at my tut.
Forum: Level Design 03-13-2004, 05:27 AM
Replies: 20
Views: 1,331
Posted By Eric_1337
5/10- cliff errors structure is...

5/10-

cliff errors
structure is 01010101011101010101
Forum: Level Design 02-21-2004, 10:00 PM
Replies: 13
Views: 881
Posted By Eric_1337
ok wan smd you **** right now. cool level.

ok wan smd you **** right now.

cool level.
Forum: Level Design 01-31-2004, 11:10 PM
Replies: 9
Views: 704
Posted By Eric_1337
Maybe explain the syntax for the random function...

Maybe explain the syntax for the random function i know for c++ it's

"( rand() % max) + min" - but I'm sure it's different.
Forum: Level Design 01-31-2004, 11:05 PM
Replies: 30
Views: 1,454
Posted By Eric_1337
true dat

true dat
Forum: PlayerWorlds Main Forum 01-23-2004, 01:24 AM
Replies: 25
Views: 1,163
Posted By Eric_1337
neg, he won't learn anything without some...

neg, he won't learn anything without some humiliation.
Forum: Level Design 01-23-2004, 01:17 AM
Replies: 13
Views: 773
Posted By Eric_1337
That's what happens when you stop making levels. ...

That's what happens when you stop making levels. You also have to understand, spanky you may be good, but haunter is better at giving good and supportive advice, i know you justin and you don't like...
Forum: Level Design 01-23-2004, 01:13 AM
Replies: 30
Views: 1,454
Posted By Eric_1337
you still are a newb so shush.

you still are a newb so shush.
Forum: Level Design 01-23-2004, 01:11 AM
Replies: 129
Views: 35,081
Posted By Eric_1337
quiet level stealer.

quiet level stealer.
Forum: Level Design 01-23-2004, 01:06 AM
Replies: 16
Views: 1,097
Posted By Eric_1337
if you can't sit there for an extra 20 seconds...

if you can't sit there for an extra 20 seconds and look for the rest of the errors then don't post a half done pic of the errors, simple.
Forum: Level Design 01-22-2004, 02:44 AM
Replies: 16
Views: 1,097
Posted By Eric_1337
you missed half of them, look in the...

you missed half of them,

look in the tutorials that's a sticky on the top of this section of the forums, you'll see one for cliffs, look it up.

oh yeah, i made the tut ;) muah
Forum: Level Design 01-22-2004, 02:43 AM
Replies: 30
Views: 1,454
Posted By Eric_1337
ordinary 4/10

ordinary 4/10
Forum: Level Design 01-22-2004, 02:42 AM
Replies: 18
Views: 1,105
Posted By Eric_1337
2/10 just glanced but trails looks premade ...

2/10

just glanced but trails looks premade
too much grass detail.
Forum: Level Design 01-22-2004, 02:40 AM
Replies: 129
Views: 35,081
Posted By Eric_1337
Oro?! heh fools!

Oro?! heh fools!
Forum: Graal Main Forum (English) 11-14-2003, 03:25 AM
Replies: 21
Views: 565
Posted By Eric_1337
I'd say it would be a graphic setting mishap. A...

I'd say it would be a graphic setting mishap. A lot of times when you set the video quality to a lower setting, it can make graal's lights a little floopy.

I kinda had that problem, but I dunno...
Forum: Level Design 11-14-2003, 02:59 AM
Replies: 11
Views: 976
Posted By Eric_1337
Besides the obvious errors, the layout doesn't...

Besides the obvious errors, the layout doesn't look half bad... I really like the layered cliffs that you do, something I have never tried =x

Everything else the others mentioned in the previos...
Forum: Level Design 11-12-2003, 09:42 AM
Replies: 12
Views: 528
Posted By Eric_1337
The one from the left is the one from mine right?...

The one from the left is the one from mine right? and the one from the right is the one that you are doing correct? If so then they are the same =x if not then i need to see them side by side.
Forum: Level Design 11-12-2003, 09:39 AM
Replies: 32
Views: 1,299
Posted By Eric_1337
The cliffs could use some work, the puddle water...

The cliffs could use some work, the puddle water stuff doesn't mix well either.

Grass detailing is over-doing it. We need to be able to walk.
Forum: Level Design 11-12-2003, 12:51 AM
Replies: 12
Views: 528
Posted By Eric_1337
x.x, I've done 2 tutorials on Cliff tileing...

x.x, I've done 2 tutorials on Cliff tileing :mad:, one focused on the thing you said people mess up the most with... ugh no appriciation.
Forum: Level Design 11-08-2003, 03:11 AM
Replies: 32
Views: 1,167
Posted By Eric_1337
I think you coulda found a better spot then right...

I think you coulda found a better spot then right above a huge cliff area.

The floor tiles you have on the porch thing kinda give me a headache -.-...

You could have used some better tiles in...
Forum: PlayerWorlds Main Forum 10-31-2003, 07:50 PM
Replies: 49
Views: 1,026
Posted By Eric_1337
Ok here we go... Here's an example of how...

Ok here we go...

Here's an example of how your plan would fail miserably:

Let's take Unholy Nation as an example::
LiquideIce was one of the creators of most of UN and he isn't the current...
Forum: Level Design 10-28-2003, 03:23 AM
Replies: 15
Views: 906
Posted By Eric_1337
1/10

1/10
Forum: Level Design 10-28-2003, 03:22 AM
Replies: 8
Views: 587
Posted By Eric_1337
yeah lol, i know where they are at, I just...

yeah lol, i know where they are at, I just forgot to put them there hehe.
Showing results 1 to 25 of 263

 
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