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Search: Posts Made By: devilsknite1
Forum: Announcements 01-04-2016, 10:53 PM
Replies: 142
Views: 143,705
Posted By devilsknite1
We can only pray to the based FP4

We can only pray to the based FP4
Forum: Unholy Nation Main Forum 01-04-2016, 09:42 AM
Replies: 2
Views: 3,078
Posted By devilsknite1
Hey Zectectic, I appreciate you making a post. I...

Hey Zectectic, I appreciate you making a post. I don't work for UN currently, but have in the past. I agree, the lumber formula is quite wonky, considering it was using a very old school experience...
Forum: PlayerWorlds Main Forum 08-13-2015, 11:54 AM
Replies: 11
Views: 7,278
Posted By devilsknite1
Can't it be accessed by going to player world...

Can't it be accessed by going to player world Developer65?
Forum: Feature request 08-04-2015, 03:19 PM
Replies: 21
Views: 32,764
Posted By devilsknite1
Triple this, and while still realizing that...

Triple this, and while still realizing that Graal# accounts theoretically serve a purpose, they really do not in Graal. It would make much more sense to either make community names more globalized...
Forum: Feature request 07-27-2015, 10:23 PM
Replies: 21
Views: 32,764
Posted By devilsknite1
Graal# Account Removal

Far-fetched, but can we just get rid of this whole Graal######... and so on account creation? Individuals can just petition the help desk to receive a real account anyways. This serves no purpose and...
Forum: Announcements 07-25-2015, 12:30 AM
Replies: 142
Views: 143,705
Posted By devilsknite1
Great job. Willing to bribe for Mac distro.

Great job. Willing to bribe for Mac distro.
Forum: Era Main Forum 07-21-2015, 09:42 AM
Replies: 28
Views: 9,312
Posted By devilsknite1
Don't worry, there are still plenty of small...

Don't worry, there are still plenty of small children spouting racial slurs. It's just like old times.
Forum: Announcements 07-20-2015, 10:43 AM
Replies: 13
Views: 14,983
Posted By devilsknite1
Since this was revived... ****. ...

Since this was revived... ****.
http://s18.postimg.org/3jtwtok2h/foreveraloneun.png
Forum: New Scripting Engine (GS2) 07-20-2015, 12:57 AM
Replies: 0
Views: 2,631
Posted By devilsknite1
Key object?

Key - object type, parent type is TStaticVar
Key.addlistener(obj)
Key.backspace - integer (read only)
Key.capslock - integer (read only)
Key.control - integer (read only)
Key.deletekey - integer...
Forum: New Scripting Engine (GS2) 06-21-2015, 12:48 AM
Replies: 5
Views: 2,670
Posted By devilsknite1
I feel your pain. :p

I feel your pain. :p
Forum: New Scripting Engine (GS2) 06-20-2015, 05:32 PM
Replies: 5
Views: 2,670
Posted By devilsknite1
Thanks for the help you two! I couldn't load...

Thanks for the help you two!
I couldn't load the attribute as an array by using (@player.attr[#])[1], so I had to end up treating it as a string and using:
temp.icon = player.attr[ 12 ].substring(...
Forum: New Scripting Engine (GS2) 06-19-2015, 07:23 PM
Replies: 5
Views: 2,670
Posted By devilsknite1
Gani Scripting and Player Referencing

I have run into an issue that I am not entirely sure how to resolve. I currently am using a gani to display an image above the players' head of that players' specific choosing. I am displaying the...
Forum: Questions about V6 06-05-2015, 02:27 AM
Replies: 4
Views: 9,371
Posted By devilsknite1
Worked, thank you!

Worked, thank you!
Forum: Your opinion 05-31-2015, 11:50 PM
Replies: 44
Views: 45,686
Posted By devilsknite1
Regardless of the focus of development, the game...

Regardless of the focus of development, the game had its prime years upon years ago. Now it really is simply not inviting to new players, nor is it marketed all that well. If that changes, then...
Forum: Zone PC 05-19-2015, 08:48 PM
Replies: 37
Views: 23,117
Posted By devilsknite1
So like Era? Is this an Era meet up now?

So like Era? Is this an Era meet up now?
Forum: New Scripting Engine (GS2) 05-19-2015, 08:41 PM
Replies: 5
Views: 2,254
Posted By devilsknite1
Referencing Weapons Clientside

So I know from experience that referencing weapons clientside can be done in multiple ways, the easiest two probably being the following.

Method 1:
Weapon NPC Foo
//#CLIENTSIDE
function...
Forum: New Scripting Engine (GS2) 05-06-2015, 09:39 PM
Replies: 1
Views: 1,841
Posted By devilsknite1
Player Classes and Variables

I am attempting to create player. variables through a player-joined class. If this is not possible, then I suppose that is valuable information, and I will resort to something like clientr....
Forum: Announcements 07-31-2013, 09:38 PM
Replies: 38
Views: 28,980
Posted By devilsknite1
Deservedly so :p

Deservedly so :p
Forum: NPC Scripting 07-31-2013, 09:24 PM
Replies: 19
Views: 2,697
Posted By devilsknite1
https://images.encyclopediadramatica.se/8/8e/Picar...

https://images.encyclopediadramatica.se/8/8e/Picard_Facepalm.jpg
Forum: Unholy Nation News 07-31-2013, 09:19 PM
Replies: 72
iUN
Views: 11,157
Posted By devilsknite1
That's one way of thinking about it. The way I...

That's one way of thinking about it. The way I saw it though was try to retain the current players with letting them know we're still trying to revive the shooting range in an attempt to keep them...
Forum: Unholy Nation News 07-31-2013, 06:40 PM
Replies: 72
iUN
Views: 11,157
Posted By devilsknite1
To reiterate: the point wasn't to reveal an...

To reiterate: the point wasn't to reveal an entire outline for the server, that will come later. The point was to let it be known than UN will have a mobile counterpart. Nothing more.
Forum: NPC Scripting 07-31-2013, 06:20 AM
Replies: 18
Views: 2,532
Posted By devilsknite1
Well what I meant by separate sprites is have...

Well what I meant by separate sprites is have different color image parts for each, which is what I think Stefan was suggesting essentially. That way the player could choose a color, and you would...
Forum: NPC Scripting 07-31-2013, 06:09 AM
Replies: 3
Views: 1,596
Posted By devilsknite1
Good to know. We give the option for players to...

Good to know. We give the option for players to hide/show the taskbar, it would be pretty cool to implement something similar for the playerlist outside of the jailing reason. Would probably need to...
Forum: Unholy Nation News 07-31-2013, 03:57 AM
Replies: 72
iUN
Views: 11,157
Posted By devilsknite1
-> maybe some level scripts contain GS1,...

-> maybe some level scripts contain GS1, otherwise most things have been converted. Most things that are broken are due to managers NaS/Link removing NPCs without actually checking their...
Forum: NPC Scripting 07-31-2013, 02:52 AM
Replies: 18
Views: 2,532
Posted By devilsknite1
If you wanted to get a bit more into...

If you wanted to get a bit more into customization, you could create separate sprites for each part of the car, then compile them into an animation. You could then handle the customization by editing...
Showing results 1 to 25 of 262

 
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