Graal Forums  

Go Back   Graal Forums > Search Forums
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 25 of 233
Search took 0.01 seconds.
Search: Posts Made By: Omini
Forum: New Scripting Engine (GS2) 09-10-2006, 08:44 PM
Replies: 10
Views: 917
Posted By Omini
Oooh, that's how it's done. =) Thanks. ...

Oooh, that's how it's done. =) Thanks. Although incorporating functionality for reading from the log window could be helpful in some cases.
Forum: New Scripting Engine (GS2) 09-10-2006, 07:20 PM
Replies: 10
Views: 917
Posted By Omini
I want a script to read the log (F2) and if it...

I want a script to read the log (F2) and if it reads it starting off with...

"PM: received from"

...it triggers an action.
Forum: New Scripting Engine (GS2) 09-10-2006, 07:06 PM
Replies: 10
Views: 917
Posted By Omini
Using the Log in scripts?

Is it possible to get the text from the log and do something with it? If possible, I'm guessing it'd be a requesttext(,) but I'm not sure. Any help would be appreciated.
Forum: New Scripting Engine (GS2) 08-26-2006, 02:43 AM
Replies: 4
Views: 918
Posted By Omini
Only thing I can think of, that I think you're...

Only thing I can think of, that I think you're wanting is this:

function onPlayerchats()
{
if (player.chat == "/disconnect") {
serverwarp("Login");
}
}
Forum: NPC Scripting 08-18-2006, 12:46 AM
Replies: 2
Views: 677
Posted By Omini
If you're using a GuiShowImgCtrl("Name") then...

If you're using a GuiShowImgCtrl("Name") then it's Name.width and Name.height... has to come after that GuiShowImgCtrl though.
Forum: Playerworld Staff Openings 08-14-2006, 08:47 AM
Replies: 1
Views: 613
Posted By Omini
How is 'birds eye view' an Era rip off? How can...

How is 'birds eye view' an Era rip off? How can it even be related to an Era rip off?
Forum: Playerworld Staff Openings 08-13-2006, 01:49 PM
Replies: 1
Views: 613
Posted By Omini
Millenium hirings

Simply scroll down till you see something you can do if you're interested in applying



We are currently hiring 3 GATs (As long as you can definitely do numbers 2 or 3, number 1 is a bonus) -...
Forum: New Scripting Engine (GS2) 08-12-2006, 02:34 PM
Replies: 8
Views: 1,381
Posted By Omini
I don't have anything for it... but when I test...

I don't have anything for it... but when I test the NPC and click on the radio button, it gets selected--so I assumed you didn't need anything for it.
Forum: New Scripting Engine (GS2) 08-11-2006, 10:33 PM
Replies: 8
Views: 851
Posted By Omini
I think he's referring to the smelting one, where...

I think he's referring to the smelting one, where you put the copper in to heat it up.

You can't keep it lit, it goes out eventually--if that's the one you're referring to?
Forum: New Scripting Engine (GS2) 08-10-2006, 07:06 PM
Replies: 8
Views: 1,381
Posted By Omini
I believe I also tried those 2, but I'll try...

I believe I also tried those 2, but I'll try again.

*tries*

Ok so I've tried every one of the following and still no luck:
if ("MsgOptionsRadio_Main1".checked == "true") {
if...
Forum: Future Improvements 08-09-2006, 07:41 PM
Replies: 3
Views: 354
Posted By Omini
They might not read the updates in game either...

They might not read the updates in game either though...
Forum: New Scripting Engine (GS2) 08-09-2006, 07:17 PM
Replies: 8
Views: 1,381
Posted By Omini
I still don't know how to read if the radio...

I still don't know how to read if the radio button is selected or not.

Here's the radio button part.

new GuiRadioCtrl("MsgOptionsRadio_Main1") {
x = 80;
y = 54;
width = 16;...
Forum: NPC Scripting 08-09-2006, 12:34 AM
Replies: 10
Views: 1,129
Posted By Omini
I hope you want to turn it on somewhere else in...

I hope you want to turn it on somewhere else in the script. You forgot the # for Clientside ( //#CLIENTSIDE ), and forgot to close the { bracket for turning it on. Also, I dont think scripts can go...
Forum: NPC Scripting 08-08-2006, 06:40 PM
Replies: 9
Views: 947
Posted By Omini
Would using 'transparency = .3;' do anything...

Would using 'transparency = .3;' do anything within the findimg?
Forum: NPC Scripting 08-07-2006, 10:33 PM
Replies: 15
Views: 1,449
Posted By Omini
Oh yeah. I just got used to using poly as a 4...

Oh yeah. I just got used to using poly as a 4 point thing. Silly me.
Forum: NPC Scripting 08-07-2006, 09:57 PM
Replies: 15
Views: 1,449
Posted By Omini
But he's using showpoly... unless there are 2...

But he's using showpoly... unless there are 2 methods of using it.
Forum: NPC Scripting 08-07-2006, 09:54 PM
Replies: 9
Views: 947
Posted By Omini
I have with (findImg(4000)) { ...

I have

with (findImg(4000)) {
polygon = { 0, 0, screenwidth, 0, screenwidth, screenheight, 0, screenheight};
alpha = 0.3;
red = 0.9;
green = 0.9;
blue...
Forum: New Scripting Engine (GS2) 08-07-2006, 09:19 PM
Replies: 8
Views: 1,381
Posted By Omini
I have no idea how to use checkboxes either. But...

I have no idea how to use checkboxes either. But would the GuiRadioCtrl look something like this?

new GuiRadioCtrl("RadioButton1") {
x = 20;
y = 20;
width = 32;
height = 32;
...
Forum: New Scripting Engine (GS2) 08-06-2006, 09:29 PM
Replies: 8
Views: 1,381
Posted By Omini
Radio Buttons (GUI)

Can anyone show me an example of how the Radio Buttons work? (That's what they're called right? Radio Buttons? Like the buttons used at the bottom of a reply/new thread to choose the Post Icon?)
...
Forum: NPC Scripting 08-06-2006, 08:46 PM
Replies: 9
Views: 947
Posted By Omini
Doesn't appear to. No matter what I have alpha...

Doesn't appear to. No matter what I have alpha set to, it just stays as solid white.
Forum: NPC Scripting 08-06-2006, 01:54 AM
Replies: 9
Views: 947
Posted By Omini
A different showpoly question

N.B. This question is related to showpoly, but it's a different question than what the other showpoly topic contains.

Does anyone know if it's possible to cause a poly to 'fade'?

I tried:
...
Forum: NPC Scripting 08-06-2006, 01:50 AM
Replies: 15
Views: 1,449
Posted By Omini
You need 8 parts for showpoly (9 including img...

You need 8 parts for showpoly (9 including img id).

showpoly(4000,{0,0,screenwidth,0,screenwidth,screenheight,0,screenheight});

Takes up the whole screen. You need to give an x and y for each...
Forum: PlayerWorlds Main Forum 07-29-2006, 03:01 AM
Replies: 7
Views: 727
Posted By Omini
Hell no, don't use on Mal. You should find...

Hell no, don't use on Mal. You should find someone willing to get a server for this idea, I like it.
Forum: Hello and Goodbyes 07-29-2006, 02:56 AM
Replies: 15
Views: 875
Posted By Omini
Yeah welcome to the forums, I've never introduced...

Yeah welcome to the forums, I've never introduced myself either, but I don't entirely plan to either.
Forum: Graphic Design 07-25-2006, 07:04 PM
Replies: 21
Views: 2,355
Posted By Omini
That explains it then...

That explains it then...
Showing results 1 to 25 of 233

 
Forum Jump

All times are GMT +2. The time now is 05:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.