Forum: Level Design
08-26-2013, 06:25 PM
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Replies: 170
Views: 78,656
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Forum: Zone
08-26-2013, 02:54 PM
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Replies: 4
Views: 3,909
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Forum: Hello and Goodbyes
08-25-2013, 02:56 PM
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Replies: 5
Views: 1,648
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Forum: Era Main Forum
08-24-2013, 10:49 PM
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Replies: 24
Views: 6,653
Small bump. I've been testing it with my guest...
Small bump. I've been testing it with my guest account and realized these three errors:
1. Dollar sign being way off (in the shop where you can sell your shells; also happened to other text parts...
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Forum: Tech Support
08-24-2013, 01:48 PM
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Replies: 2
Views: 1,009
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Forum: NPC Scripting
08-20-2013, 04:11 PM
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Replies: 4
Views: 3,968
You mean findAreaPlayers()?
Scripthelp:...
You mean findAreaPlayers()?
Scripthelp: TServerLevel.findareaplayers(float, float, float, float) - returns object - returns an array of all players in the specified rectangle (x,y,width,height),...
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Forum: NPC Scripting
08-20-2013, 03:54 AM
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Replies: 4
Views: 3,968
To trigger back the clientside, you can do
...
To trigger back the clientside, you can do
player.triggerClient("gui", weaponNameHere, "parameter", "parameter", ...)
then on the clientside part you can have something like
function...
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Forum: NPC Scripting
08-16-2013, 06:34 PM
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Replies: 12
Views: 5,995
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Forum: NPC Scripting
08-16-2013, 03:07 AM
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Replies: 12
Views: 5,995
using scripthelp:
TServerNPC.move(float, float,...
using scripthelp:
TServerNPC.move(float, float, float, int) - moves the npc smoothly, parameters are delta x, delta y, time and options: cache type (0, 1-cache, 2-append) + blockcheck(4) +...
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Forum: Feature request
08-15-2013, 09:21 PM
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Replies: 13
Views: 35,254
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Forum: NPC Scripting
08-15-2013, 09:20 PM
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Replies: 12
Views: 5,995
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Forum: NPC Scripting
08-05-2013, 11:02 AM
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Replies: 7
Views: 4,105
you might want to check this replaceText()...
you might want to check this replaceText() (http://forums.graalonline.com/forums/showthread.php?t=79538) function by Tigairus as it is requiring less loops.
I'm not really sure about your problem...
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Forum: Tech Support
08-03-2013, 11:59 AM
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Replies: 5
Views: 1,734
Beat me to it.
It's some sort of sync error...
Beat me to it.
It's some sort of sync error you are experiencing. As the server is that new I doubt you are having any scripts changing the sync distance, so it should only be that serveroption
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Forum: Hello and Goodbyes
08-02-2013, 11:42 AM
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Replies: 8
Views: 2,278
yesterday...
yesterday (http://forums.graalonline.com/forums/showthread.php?t=134268551)
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Forum: Hello and Goodbyes
08-01-2013, 08:09 PM
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Replies: 10
Views: 2,571
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Forum: NPC Scripting
07-30-2013, 02:38 PM
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Replies: 18
Views: 6,062
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Forum: NPC Scripting
07-22-2013, 12:48 AM
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Replies: 6
Views: 3,918
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Forum: NPC Scripting
07-21-2013, 09:02 PM
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Replies: 6
Views: 3,918
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Forum: Future Improvements
07-21-2013, 01:01 PM
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Replies: 15
Views: 5,841
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Forum: NPC Scripting
07-18-2013, 09:44 PM
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Replies: 2
Views: 3,148
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Forum: NPC Scripting
07-18-2013, 10:49 AM
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Replies: 6
Views: 3,793
function onHello() {
temp.toAvoid =...
function onHello() {
temp.toAvoid = "somePlayer";
if (player.account != temp.toAvoid) {
sendGreeting();
}
}
function sendGreeting() {
this.chat = "HEYYY BUDDY WAZUP";
echo("MY...
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Forum: Announcements
07-17-2013, 06:38 PM
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Replies: 135
Views: 220,215
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Forum: NPC Scripting
07-15-2013, 04:45 PM
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Replies: 8
Views: 3,814
I start to read over it and eventually improve...
I start to read over it and eventually improve already done stuff. It's also helping me to start something else, maybe something easier and continue the current one at a later point.
Or taking a...
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Forum: NPC Scripting
07-14-2013, 09:44 PM
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Replies: 2
Views: 2,963
you might want to use...
you might want to use escapefilename(player.account) when creating levels using the account/communityname and give it a nicer name for better script detections in the future.. like temp.lvl =...
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Forum: Graal Main Forum (English)
07-11-2013, 05:44 PM
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Replies: 37
Views: 10,005
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