Forum: Level Design
07-28-2013, 12:23 AM
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Replies: 13
Views: 3,467
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Forum: Markets
07-25-2013, 03:44 PM
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Replies: 2
Views: 989
Items for Trade...
I have a few items for trade. Mostly interested in EC, but will entertain other offers. I will update post as items are sold / traded. PM me offers either on forums or in game. Thanks.
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Forum: Level Design
07-24-2013, 03:07 PM
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Replies: 69
Views: 223,497
I was able to generate images (did not include...
I was able to generate images (did not include added tiledefs for some reason..) earlier no problem, even for the entire gmap, but the only thing I have done differently is store the images in a...
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Forum: Level Design
07-24-2013, 01:50 AM
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Replies: 69
Views: 223,497
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Forum: Level Design
07-20-2013, 01:50 PM
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Replies: 13
Views: 3,467
Classic was actually this way initially (and...
Classic was actually this way initially (and pretty successful pre npc-server, mind you).
Several locations could not be reached without a hammer or a certain level of gloves (white or black...
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Forum: GK Suggestions
07-08-2013, 09:25 PM
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Replies: 5
Views: 1,540
I know it's been mentioned, but with a team of...
I know it's been mentioned, but with a team of developers that actually seem to be listening and proactively making changes, I figured I would rekindle the idea.
I know it is possible to do, just...
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Forum: GK Suggestions
07-06-2013, 12:32 PM
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Replies: 5
Views: 1,540
Crafting Items and Stats...
I feel this is a concern of most (as it has been for years..), but we now have some decent craftable items (Xebinon armor set, Fishing Hat, Mining hat, Heart Shield or Torment, Moon Shield, etc...)...
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Forum: Graal Kingdoms
07-04-2013, 11:36 PM
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Replies: 40
Views: 9,720
I think what he means is that the reversed keys...
I think what he means is that the reversed keys could be utilized more under confusion attacktype, rather than confusion just telling you that you are confused when trying to cast a spell/prayer.
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Forum: PlayerWorlds Main Forum
06-13-2013, 04:23 PM
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Replies: 20
Views: 5,162
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Forum: Level Design
06-05-2013, 10:06 AM
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Replies: 4
Views: 5,884
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Forum: Hello and Goodbyes
04-12-2007, 06:12 AM
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Replies: 12
Views: 1,692
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Forum: NPC Scripting
03-17-2007, 08:47 AM
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Replies: 43
Views: 4,056
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Forum: PlayerWorlds Main Forum
03-12-2007, 04:26 AM
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Replies: 68
Views: 7,261
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Forum: NPC Scripting
03-03-2007, 06:04 AM
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Replies: 19
Views: 6,802
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Forum: Level Design
03-03-2007, 04:34 AM
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Replies: 25
Views: 2,726
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Forum: Level Design
03-02-2007, 12:52 AM
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Replies: 25
Views: 2,726
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Forum: GK Suggestions
03-01-2007, 11:51 PM
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Replies: 10
Views: 1,312
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Forum: Level Design
02-28-2007, 05:24 PM
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Replies: 18
Views: 2,343
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Forum: Level Design
02-27-2007, 11:41 PM
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Replies: 18
Views: 2,343
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Forum: PlayerWorlds Main Forum
02-27-2007, 11:39 PM
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Replies: 6
Views: 1,339
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Forum: Level Design
02-26-2007, 12:32 AM
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Replies: 31
Views: 3,641
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Forum: Graal Main Forum (English)
02-25-2007, 06:33 PM
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Replies: 35
Views: 3,878
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Forum: Level Design
02-25-2007, 06:29 PM
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Replies: 31
Views: 3,641
Spanky, if you do not find Wan's, I have level...
Spanky, if you do not find Wan's, I have level with all of the usable path tiles with some predefined patterns out. Same for cliffs / water, etc, just about anything you can single handedly-tile.
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Forum: Level Design
02-25-2007, 04:17 AM
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Replies: 31
Views: 3,641
same, same.
there's only one level that I've...
same, same.
there's only one level that I've ever posted on the forum that I actually liked. But if i had the chance I would still go back and redo it because of how ****ty it really is. :x
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Forum: PlayerWorlds Main Forum
02-23-2007, 06:57 AM
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Replies: 24
Views: 3,536
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