Forum: Level Design
11-01-2002, 07:25 AM
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Replies: 8
Views: 1,299
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Forum: PlayerWorlds Main Forum
11-01-2002, 04:33 AM
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Replies: 19
Views: 1,978
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Forum: Level Design
10-30-2002, 06:57 AM
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Replies: 24
Views: 2,652
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Forum: Level Design
10-30-2002, 06:52 AM
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Replies: 46
Views: 3,701
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Forum: Level Design
10-30-2002, 04:03 AM
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Replies: 24
Views: 2,652
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Forum: Level Design
10-30-2002, 03:58 AM
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Replies: 46
Views: 3,701
We already have this "graal academy" someone...
We already have this "graal academy" someone mentioned earlier...its called, a playerworld! You get hired as a LAT with limited skills (you need to have talent before you can even start to learn how...
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Forum: PlayerWorlds Main Forum
10-30-2002, 03:43 AM
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Replies: 17
Views: 1,846
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Forum: Level Design
10-29-2002, 04:50 AM
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Replies: 46
Views: 3,701
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Forum: Graal Main Forum (English)
10-29-2002, 03:09 AM
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Replies: 31
Views: 4,129
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Forum: Graal Main Forum (English)
10-29-2002, 03:03 AM
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Replies: 24
Views: 2,311
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Forum: Graal Main Forum (English)
10-28-2002, 03:24 PM
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Replies: 31
Views: 4,129
the player run aspect of graal is certainly a...
the player run aspect of graal is certainly a double edged sword, but thats really what makes the whole game. What's the basic outlook of every new player who wanders around, they wanna be staff!...
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Forum: Graal Main Forum (English)
10-28-2002, 03:09 PM
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Replies: 26
Views: 2,347
meeeeee
-edit-
wow...i just realized thats...
meeeeee
-edit-
wow...i just realized thats REEEEEEEEALLY OLD, that still has Tifa as the Faq Chief, as you all know shes the manager now. My current character is the one in my sig kicking the...
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Forum: Graal Main Forum (English)
10-28-2002, 03:05 PM
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Replies: 24
Views: 2,311
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Forum: PlayerWorlds Main Forum
10-28-2002, 02:28 PM
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Replies: 15
Views: 1,330
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Forum: PlayerWorlds Main Forum
10-28-2002, 02:21 PM
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Replies: 34
Views: 3,388
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Forum: Level Design
10-28-2002, 02:15 PM
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Replies: 46
Views: 3,701
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Forum: Level Design
10-28-2002, 02:12 PM
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Replies: 24
Views: 2,652
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Forum: PlayerWorlds Main Forum
10-28-2002, 02:08 PM
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Replies: 100
Views: 10,080
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Forum: Level Design
10-24-2002, 10:54 AM
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Replies: 17
Views: 2,218
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Forum: Level Design
10-24-2002, 10:53 AM
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Replies: 31
Views: 3,603
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Forum: PlayerWorlds Main Forum
10-23-2002, 04:47 AM
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Replies: 12
Views: 1,565
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Forum: Level Design
10-22-2002, 09:41 AM
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Replies: 18
Views: 2,366
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Forum: Level Design
10-22-2002, 09:37 AM
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Replies: 21
Views: 2,837
treetop gfx is good when you wanna make like...
treetop gfx is good when you wanna make like edging go under the tree or something. Also something i didn't say before...LESS STRAIGHTNESS ON THE GRASS-SHALLOW WATER TILES!! change directiosn on it...
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Forum: Level Design
10-22-2002, 09:30 AM
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Replies: 31
Views: 3,603
very cool toran, ummm, i like the water alot,...
very cool toran, ummm, i like the water alot, there are a couple errors but those are easily fixed...I agree the table isnt stupendous...maybe a bit...bigger, or just better shaped perhaps. hmmm,...
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Forum: Level Design
10-22-2002, 09:26 AM
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Replies: 12
Views: 1,921
wooooh, this guys cool because he just takes...
wooooh, this guys cool because he just takes criticism...someone gave him a 1.5/10 and he was like "OOH, thank you for the idea" thats nifty. But yesh...some useless stuff, some tile errors, and...
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