Forum: NPC Scripting
07-28-2017, 11:01 PM
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Replies: 2
Views: 4,720
Control NPC for spawning custom baddies?
This is likely years away from what I'm capable of. I'm creating a custom baddy but I'd like to have new baddies spawn on a timer. Is there a way to create new enemies with their own behaviour...
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Forum: Level Design
07-28-2017, 10:36 AM
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Replies: 16
Views: 392,787
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Forum: Level Design
07-27-2017, 08:50 PM
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Replies: 16
Views: 392,787
truth is I don't know any other way of handling...
truth is I don't know any other way of handling it. In the past I would have just slapped two waterfalls over some cliff tiles, but that way has a ton of tile errors. And I'm not really happy with...
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Forum: Level Design
07-27-2017, 04:32 AM
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Replies: 16
Views: 392,787
Just a quick edit. Moved thieves den onto it's...
Just a quick edit. Moved thieves den onto it's own level for GMAP purposes. Also expanded the lower section of the cave walls to give more depth.
Well I say your style because you and a handful...
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Forum: Level Design
07-27-2017, 12:05 AM
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Replies: 16
Views: 392,787
I actually agree with you on the perspective...
I actually agree with you on the perspective issues, but I was tight on room trying to fit everything in one level. If I do move it onto a GMAP I'll probably do as you suggested (though I'm sure I'll...
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Forum: Level Design
07-26-2017, 09:40 PM
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Replies: 16
Views: 392,787
It is sort of funny. I basically had to relearn...
It is sort of funny. I basically had to relearn the entire level making process, but I still managed to pick up some of my old habits in level design. Though I did make a conscious effort to switch...
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Forum: Level Design
07-26-2017, 04:18 PM
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Replies: 16
Views: 392,787
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Forum: Level Design
07-26-2017, 08:46 AM
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Replies: 16
Views: 392,787
Kicking off some rust.
So it has been almost 7 years since I last used the editor, but after talking with Kamaeru a little bit I've sort of caught the development bug. So I dusted off Gonstruct and created two levels.
...
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Forum: Graal Main Forum (English)
07-26-2017, 12:02 AM
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Replies: 7
Views: 4,729
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Forum: Bomy Island Main Forum
07-18-2017, 04:20 PM
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Replies: 144
Views: 272,654
I am a pretty zorbi
...
I am a pretty zorbi
http://forums.graalonline.com/forums/attachment.php?attachmentid=56002&stc=1&d=1500387569
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Forum: Code Gallery
07-15-2017, 01:57 PM
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Replies: 6
Views: 2,971
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Forum: Bomy Island Main Forum
07-14-2017, 02:01 PM
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Replies: 19
Views: 8,096
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Forum: Classic Main Forum
07-13-2017, 05:17 PM
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Replies: 48
Views: 13,772
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Forum: Birthday Forum
07-10-2017, 11:03 PM
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Replies: 2
Views: 1,360
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Forum: Birthday Forum
07-08-2017, 09:26 PM
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Replies: 1
Views: 905
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Forum: Bomy Island Main Forum
07-07-2017, 08:51 PM
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Replies: 144
Views: 272,654
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Forum: Graal Main Forum (English)
07-05-2017, 11:30 PM
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Replies: 100
Views: 17,860
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Forum: Graal Main Forum (English)
07-04-2017, 10:55 PM
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Replies: 7
Views: 3,133
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Forum: Classic Main Forum
06-30-2017, 07:32 AM
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Replies: 48
Views: 13,772
The server was shut down. It was the original...
The server was shut down. It was the original server. How does this happen?
It was my home server and waiting for it's official rerelease was the only reason that I've stuck around this long. A...
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Forum: Birthday Forum
06-28-2017, 02:46 AM
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Replies: 1
Views: 1,047
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Forum: Bomy Island Main Forum
06-27-2017, 08:57 PM
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Replies: 144
Views: 272,654
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Forum: Bomy Island Main Forum
06-27-2017, 02:54 AM
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Replies: 144
Views: 272,654
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Forum: Birthday Forum
06-26-2017, 03:32 AM
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Replies: 3
Views: 2,602
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Forum: Bomy Island Main Forum
06-11-2017, 05:52 PM
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Replies: 44
Views: 15,035
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Forum: Bomy Island Main Forum
06-10-2017, 09:57 AM
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Replies: 44
Views: 15,035
Ha. Reminds me of when Tyhm tried the same sort...
Ha. Reminds me of when Tyhm tried the same sort of thing on Classic. It wasn't well received, mainly because the races weren't properly balanced and certain skills were bugged. Also it wasn't really...
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