Forum: Graal Main Forum (English)
08-21-2009, 08:39 PM
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Replies: 288
Views: 746,956
Problem with the GPackages idea is that there...
Problem with the GPackages idea is that there wouldn't be many packages to make since most systems are server-specific unless the team is out to make full RPG systems, gun systems, classic systems,...
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Forum: Graal Main Forum (English)
08-21-2009, 07:57 PM
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Replies: 288
Views: 746,956
We have done it, we just don't get together to...
We have done it, we just don't get together to work on a system as a team. Everyone has their own lives and their schedules so they contribute to the forums and the wiki when they can. Almost all...
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Forum: New Scripting Engine (GS2)
08-21-2009, 07:42 PM
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Replies: 15
Views: 3,012
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Forum: Dustari
08-21-2009, 07:40 PM
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Replies: 49
Views: 5,678
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Forum: Graal Main Forum (English)
08-21-2009, 07:27 PM
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Replies: 288
Views: 746,956
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Forum: Graal Main Forum (English)
08-20-2009, 11:20 PM
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Replies: 288
Views: 746,956
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Forum: PlayerWorlds Main Forum
08-20-2009, 11:00 PM
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Replies: 10
Views: 2,348
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Forum: Dustari
08-20-2009, 10:58 PM
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Replies: 49
Views: 5,678
I don't know, Dustari usually runs from Storm...
I don't know, Dustari usually runs from Storm when he tries attacking them in bmode (at least I've seen Majin doing it a few times and he's high up in the ranks); plus, considering the last kingdoms...
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Forum: Graal Main Forum (English)
08-18-2009, 08:47 PM
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Replies: 122
Views: 20,833
Apparently he's using Graal as a learning...
Apparently he's using Graal as a learning platform to delve into other aspects of the gaming industry, but companies like Blizzard would highly disagree with the notion that the online gaming...
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Forum: Graal Main Forum (English)
08-18-2009, 08:35 PM
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Replies: 122
Views: 20,833
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Forum: Future Improvements
08-18-2009, 08:24 PM
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Replies: 9
Views: 1,921
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Forum: Graal Main Forum (English)
08-18-2009, 08:15 PM
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Replies: 288
Views: 746,956
This is quite a bad idea and really won't go...
This is quite a bad idea and really won't go anywhere. The responsibilites listed are all currently things that forum members do anyways, and the questions that the team would answer are currently...
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Forum: Zone
08-16-2009, 02:46 PM
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Replies: 42
Views: 6,419
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Forum: Code Gallery
08-13-2009, 08:29 AM
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Replies: 11
Views: 4,657
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Forum: Zone
08-13-2009, 08:02 AM
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Replies: 26
Views: 3,079
I'm not sure how much more time I'm going to...
I'm not sure how much more time I'm going to invest into this game so just clarifying that I don't know if I'll be doing much else even on GK, but the project that I talked about in my first post I...
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Forum: Code Gallery
08-06-2009, 10:43 PM
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Replies: 28
Views: 10,731
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Forum: Zone
08-06-2009, 10:32 PM
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Replies: 26
Views: 3,079
Just a heads up...
...to the players. I'm not going to get into detail in here because then it will just get deleted, but I will simply say that the whole manager thing seems to have gotten a little too far into SN's...
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Forum: NPC Scripting
08-05-2009, 06:45 PM
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Replies: 12
Views: 4,398
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Forum: NPC Scripting
08-05-2009, 05:16 PM
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Replies: 12
Views: 4,398
How-To: copylevel()
I ran into some problems using copylevel() yesterday and had to look at resources from different threads to figure out my problem entirely so I decided to put all my findings into one thread in hopes...
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Forum: NPC Scripting
08-04-2009, 07:17 PM
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Replies: 14
Views: 2,013
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Forum: Graphic Design
08-04-2009, 05:31 PM
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Replies: 1,191
Views: 755,968
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Forum: Zone
08-04-2009, 05:16 PM
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Replies: 80
Views: 10,110
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Forum: NPC Scripting
08-04-2009, 05:12 PM
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Replies: 14
Views: 2,013
You could use a loop like such:
...
You could use a loop like such:
//#CLIENTSIDE
function onKeyPressed() {
for (temp.key = 0; temp.key < 4; temp.key++) {
if (keydown(key)) { //If the player has pressed a movement key
...
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Forum: NPC Scripting
08-02-2009, 11:22 PM
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Replies: 20
Views: 3,966
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Forum: Zone Suggestions.
08-01-2009, 08:18 PM
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Replies: 44
Views: 23,343
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