Forum: NPC Scripting
09-10-2005, 12:56 PM
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Replies: 15
Views: 4,368
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Forum: NPC Scripting
09-09-2005, 11:45 PM
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Replies: 15
Views: 4,368
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Forum: NPC Scripting
09-09-2005, 09:44 AM
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Replies: 15
Views: 4,368
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Forum: NPC Scripting
09-09-2005, 12:54 AM
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Replies: 15
Views: 4,368
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Forum: NPC Scripting
09-08-2005, 11:29 PM
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Replies: 15
Views: 4,368
Multidimensional array problem
I have a class named silent_example which is joined to the player at logon, which is as follows:
function onCreated() {
echo("silent_example: Joined to " @ player.account);
...
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Forum: NPC Scripting
09-05-2005, 11:54 PM
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Replies: 11
Views: 2,997
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Forum: NPC Scripting
09-05-2005, 06:16 PM
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Replies: 11
Views: 2,997
Showcharacter colors[5]?
There is a documented "colors[5]" - on a normal Graal body, it doesn't exist.
Okay, I can live with (seemingly) useless values, but it seems serverside showcharacter npcs need it. For example,...
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Forum: Playerworld Staff Openings
09-03-2005, 02:13 PM
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Replies: 8
Views: 1,383
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Forum: Playerworld Staff Openings
09-03-2005, 01:27 AM
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Replies: 8
Views: 1,383
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Forum: Tech Support
08-29-2005, 09:25 PM
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Replies: 8
Views: 864
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Forum: Graal Main Forum (English)
08-26-2005, 04:52 AM
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Replies: 35
Views: 3,730
Wait, what?
Pause and wait it out, or find something else to do and come back later
Swear back (or, if you have the time, contact a GP; note that if you take this route, you shouldn't really be swearing back,...
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Forum: Delteria Main Forum
06-24-2005, 11:59 PM
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Replies: 125
Views: 18,708
Those fancy light pillars are modified from a...
Those fancy light pillars are modified from a script that someone else created (I forget who, sorry).
I don't like them much anyway, they lag my poor little PC :frown:
The Babylon nexus (not...
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Forum: Level Design
05-16-2005, 06:34 PM
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Replies: 33
Views: 3,379
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Forum: PlayerWorlds Main Forum
05-16-2005, 05:35 PM
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Replies: 124
Views: 12,382
They do, they just take a long time..
...
They do, they just take a long time..
Partially true.
False.
Perhaps you've never had a worthwhile reason for his attention? x_X;
Anyhow, possible solutions (which I'm sure have been...
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Forum: Birthday Forum
05-03-2005, 01:26 PM
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Replies: 3
Views: 653
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Forum: Future Improvements
04-25-2005, 02:17 AM
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Replies: 8
Views: 881
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Forum: Level Design
04-13-2005, 05:03 PM
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Replies: 76
Views: 8,015
Getting better. I've circled around your tile...
Getting better. I've circled around your tile errors (red), and things that I personally think could be done another way (yellow).
There's a better tile you can use for the cave entrance which...
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