Forum: Future Improvements
09-24-2005, 12:32 AM
|
|
Replies: 8
Views: 1,038
IntroScreen + Offline Scripts
Various scripting suggestions I have about v4. They've been stated in either the v4 forum or the Scripting forum, but I want to bring them all here, so they're in one place.
The RC is now...
|
Forum: Graal V4 Main Forum
09-24-2005, 12:23 AM
|
|
Replies: 10
Views: 702
|
Forum: Future Improvements
09-23-2005, 04:51 AM
|
|
Replies: 20
Views: 2,324
Last time I checked, this was about dynamic ip...
Last time I checked, this was about dynamic ip ranges and not people being idiots and giving people your account and password. And also, if a player sends a virus because of an action on Graal, than...
|
Forum: Graal V4 Main Forum
09-23-2005, 04:46 AM
|
|
Replies: 10
Views: 702
|
Forum: Graal V4 Main Forum
09-23-2005, 03:04 AM
|
|
Replies: 5
Views: 433
It would be easier to make a functionlibrary...
It would be easier to make a functionlibrary class and have a player.weapons loop, with findweapon, and with a join() function. You can use the function 'isinclass(str)' to check to see if the weapon...
|
Forum: NPC Scripting
09-23-2005, 02:23 AM
|
|
Replies: 18
Views: 4,629
|
Forum: Graal V4 Main Forum
09-22-2005, 11:23 PM
|
|
Replies: 16
Views: 733
|
Forum: NPC Scripting
09-22-2005, 04:48 AM
|
|
Replies: 8
Views: 2,621
Looks like this calls for _someone_ to do some...
Looks like this calls for _someone_ to do some testing on a server! I honestly have no clue whether or not it's immediately updated or if it's for all projectiles launched after the update. Would be...
|
Forum: NPC Scripting
09-22-2005, 04:45 AM
|
|
Replies: 2
Views: 2,166
|
Forum: NPC Scripting
09-22-2005, 03:23 AM
|
|
Replies: 18
Views: 4,629
(These go into the Control-NPC)
There's a...
(These go into the Control-NPC)
There's a function, onPM(), that is called when the player PMs the NPCServer. Fiddle around with the params, I think the first one is the account and the second one...
|
Forum: Tech Support
09-21-2005, 06:20 AM
|
|
Replies: 11
Views: 1,688
|
Forum: Tech Support
09-21-2005, 05:46 AM
|
|
Replies: 11
Views: 1,688
|
Forum: NPC Scripting
09-21-2005, 12:19 AM
|
|
Replies: 6
Views: 2,714
There's something in serveropts called...
There's something in serveropts called 'npcrights', and if it's true, which it should be for certain reasons, then you need to have rights to the individual bagname. So add "rw WEAPONS/bagname/*" to...
|
Forum: NPC Scripting
09-20-2005, 02:35 AM
|
|
Replies: 4
Views: 2,793
Well, in GS2 you could do
if (player.ani ==...
Well, in GS2 you could do
if (player.ani == "aniname, 'swim' or 'dead' for instance") {
// place your triggeraction to serverside here, then check the gani again serverside and warp out the...
|
Forum: NPC Scripting
09-20-2005, 02:32 AM
|
|
Replies: 11
Views: 2,997
|
Forum: NPC Scripting
09-20-2005, 02:31 AM
|
|
Replies: 13
Views: 2,275
For my scripts, setcharprop on an NPC without...
For my scripts, setcharprop on an NPC without calling showcharacter, even if the prop is #c, does absolutely nothing. That's why it would be better to use message() instead, so it works regardless of...
|
Forum: NPC Scripting
09-17-2005, 12:30 AM
|
|
Replies: 11
Views: 2,131
|
Forum: Announcements
09-16-2005, 05:23 AM
|
|
Replies: 16
Views: 20,688
Yup. Worked like a cham. Would remove every...
Yup. Worked like a cham. Would remove every single right you shared with that person, including clearing their IPRange (so they couldn't sign on) and their Folderrights. Was a nasty little bug.
...
|
Forum: Announcements
09-16-2005, 03:12 AM
|
|
Replies: 16
Views: 20,688
The ability for anyone and everyone who has...
The ability for anyone and everyone who has access to a weapon script to set anyone's rights, regardless if they have that ability or not. I saw it abused once by a staffer who was fired, to get back...
|
Forum: NPC Scripting
09-15-2005, 11:59 PM
|
|
Replies: 39
Views: 8,668
|
Forum: PlayerWorlds Main Forum
09-15-2005, 04:46 AM
|
|
Replies: 11
Views: 1,079
|
Forum: Announcements
09-15-2005, 04:40 AM
|
|
Replies: 16
Views: 20,688
|
Forum: NPC Scripting
09-14-2005, 12:15 AM
|
|
Replies: 39
Views: 8,668
|
Forum: Tech Support
09-11-2005, 09:30 PM
|
|
Replies: 6
Views: 1,058
|
Forum: Tech Support
09-11-2005, 01:23 AM
|
|
Replies: 6
Views: 1,058
Resolved: GuiShowImgCtrl shield loc
This was a problem for both the player and Gui in v3, but with v4 the player problem was fixed, but the gui problem was not. Refer to the screenie.
Note: this only happens with certain shields..?...
|