Forum: Level Design
03-04-2010, 12:14 AM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
03-03-2010, 11:27 PM
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Replies: 330
Views: 2,127,371
Okay, please tell me this...
Okay, please tell me this (http://londeroth.org/~fry/gonstruct/gonstruct-setup-0.2.1.exe) version works now, this is slowly driving me insane :(
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Forum: Level Design
03-02-2010, 10:40 PM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
03-02-2010, 10:14 PM
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Replies: 330
Views: 2,127,371
Okay I managed to reproduce the problem...
Okay I managed to reproduce the problem (somehow), and hopefully got it fixed. If you would like you could try this version here (http://londeroth.org/~fry/gonstruct/gonstruct-setup-0.2.1.exe) again,...
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Forum: Level Design
03-02-2010, 01:44 PM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
03-01-2010, 12:58 PM
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Replies: 3
Views: 1,735
Yeah I kinda work on a Mac myself at times,...
Yeah I kinda work on a Mac myself at times, there's a binary on the site, you just need to install XQuartz (Google) if you still have Leopard. There doesn't seem to be a version for Snow Leopard...
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Forum: Level Design
03-01-2010, 11:16 AM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
03-01-2010, 12:58 AM
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Replies: 330
Views: 2,127,371
Can't edit the opening post, but...
Can't edit the opening post, but Linux/Windows/Mac versions of 0.2.0 are available on the Gonstruct (http://londeroth.org/~fry/gonstruct/) page. These should (hopefully) work for most people now....
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Forum: Level Design
03-01-2010, 12:02 AM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
03-01-2010, 12:01 AM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
02-28-2010, 01:44 AM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
02-27-2010, 05:37 PM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
02-27-2010, 05:34 PM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
02-27-2010, 01:23 AM
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Replies: 330
Views: 2,127,371
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Forum: Level Design
02-27-2010, 12:44 AM
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Replies: 330
Views: 2,127,371
Gonstruct Feedback
Hey,
so recently we recreated the level rendering in Gonstruct in the hopes of increasing performance and scalability for new features, and I was kind of hoping to get some feedback and testing done...
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Forum: Graal Main Forum (English)
02-25-2010, 09:00 PM
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Replies: 1,042
Views: 721,621
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Forum: Level Design
02-14-2010, 07:05 PM
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Replies: 16
Views: 6,308
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Forum: Level Design
02-03-2010, 05:56 PM
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Replies: 16
Views: 6,308
Sorry for leaving it in a terrible state with...
Sorry for leaving it in a terrible state with terrible bugs and ui, just kinda don't have enugh time for it anymore :(
In any case, a tileset with "main" checked SHOULD get drawn before any others....
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Forum: Level Design
01-08-2010, 12:07 PM
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Replies: 35
Views: 6,200
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Forum: Level Design
09-19-2009, 11:19 AM
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Replies: 29
Views: 4,621
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Forum: Level Design
09-19-2009, 12:56 AM
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Replies: 29
Views: 4,621
Can't link it here, but uploaded the 0.1.7...
Can't link it here, but uploaded the 0.1.7 version of Gonstruct with layers. Note that you need to actually have transparent tiles for it to be any use, maybe ask Dusty here for his set. Also...
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Forum: Future Improvements
07-04-2009, 11:48 AM
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Replies: 26
Views: 3,590
Well you see, if the work involved in actively...
Well you see, if the work involved in actively developing external tools (or tools at all) would be trivial, I'm sure someone externally would've created some already (there's of course no real...
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Forum: Tech Support
04-09-2009, 02:03 PM
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Replies: 15
Views: 2,859
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Forum: Feature request
12-03-2008, 09:39 PM
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Replies: 57
Views: 194,365
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Forum: Feature request
10-25-2008, 10:03 AM
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Replies: 57
Views: 194,365
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