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Search: Posts Made By: Tolnaftate2004
Forum: NPC Scripting 10-18-2004, 12:16 AM
Replies: 11
Views: 2,513
Posted By Tolnaftate2004
It's in the level manipulation part.

It's in the level manipulation part.
Forum: Gani Construction 10-12-2004, 12:53 AM
Replies: 15
Views: 2,447
Posted By Tolnaftate2004
Have you tried: showani index,x,y,dir,gani;

Have you tried:
showani index,x,y,dir,gani;
Forum: NPC Scripting 10-08-2004, 05:41 PM
Replies: 21
Views: 3,329
Posted By Tolnaftate2004
It would be useless to have actionsprojectile if...

It would be useless to have actionsprojectile if shoot was clientside only. :)
Forum: NPC Scripting 10-03-2004, 09:19 AM
Replies: 19
Views: 3,930
Posted By Tolnaftate2004
That was a given.

That was a given.
Forum: NPC Scripting 09-26-2004, 11:54 PM
Replies: 3
Views: 2,065
Posted By Tolnaftate2004
if (weaponfired) needs to be clientside, so, put...

if (weaponfired) needs to be clientside, so, put it under //#CLIENTSIDE and use triggeraction to trigger the setlevel2.
Forum: NPC Scripting 09-26-2004, 11:23 PM
Replies: 3
Views: 2,065
Posted By Tolnaftate2004
It has to be serverside.

It has to be serverside.
Forum: NPC Scripting 09-26-2004, 09:57 PM
Replies: 3
Views: 1,790
Posted By Tolnaftate2004
So, add 8 to the options and instead of using a...

So, add 8 to the options and instead of using a timeout, use if (movementfinished)
Forum: NPC Scripting 09-23-2004, 06:53 AM
Replies: 21
Views: 3,425
Posted By Tolnaftate2004
onwall2(x,y,width,height) if I'm not mistaken.

onwall2(x,y,width,height)
if I'm not mistaken.
Forum: Graphic Design 09-21-2004, 06:20 AM
Replies: 15
Views: 1,499
Posted By Tolnaftate2004
I always thought Grendel looked more like a big...

I always thought Grendel looked more like a big green blob than a dragon. :\
Forum: NPC Scripting 09-19-2004, 07:44 PM
Replies: 34
Views: 5,005
Posted By Tolnaftate2004
Yup, yup. And it wasn't intended to be mean. ...

Yup, yup.
And it wasn't intended to be mean.

But I didn't make most, if any, of the buggy stuff on UN.
Forum: NPC Scripting 09-19-2004, 07:39 PM
Replies: 21
Views: 3,425
Posted By Tolnaftate2004
function checkdead() { if (this.hearts<=0) { ...

function checkdead() {
if (this.hearts<=0) {
with(getplayer(#p(2))) {
insertstring client.messages,0,You gained EXP;
setstring...
Forum: NPC Scripting 09-19-2004, 12:51 AM
Replies: 21
Views: 3,425
Posted By Tolnaftate2004
Click....

Click. (http://forums.graal2001.com/forums/showthread.php?t=52455)
Might help.
Forum: NPC Scripting 09-19-2004, 12:47 AM
Replies: 34
Views: 5,005
Posted By Tolnaftate2004
-pfa/downloads :] But you are a debugger and...

-pfa/downloads :]

But you are a debugger and missed that? Shame ;)
Forum: NPC Scripting 09-18-2004, 09:35 PM
Replies: 34
Views: 5,005
Posted By Tolnaftate2004
For half a moment, it should say what you're...

For half a moment, it should say what you're downloading right when you log on. I've never seen it show anything while you're playing.
Forum: NPC Scripting 09-18-2004, 09:22 PM
Replies: 34
Views: 5,005
Posted By Tolnaftate2004
1+textwidth(comic sans...

1+textwidth(comic sans ms,,11/textheight(verdana,1),|),13,comic sans ms,,|;


The same error in my original one, how bizarre. :)
And it's also strange that you would use font comic sans ms...
Forum: PlayerWorlds Main Forum 09-13-2004, 03:36 AM
Replies: 6
Views: 856
Posted By Tolnaftate2004
Here you are.

Here you are.
Forum: NPC Scripting 09-13-2004, 03:10 AM
Replies: 35
Views: 5,902
Posted By Tolnaftate2004
if (pm){ if (strequals(#p(1),hi)) sendpm Hi.;...

if (pm){
if (strequals(#p(1),hi)) sendpm Hi.;
}
Forum: NPC Scripting 09-07-2004, 01:55 AM
Replies: 34
Views: 5,005
Posted By Tolnaftate2004
Maybe you should try: sendtonc...

Maybe you should try:
sendtonc Downloading:#p(0) #p(1) / #v(downloadsize);

It may just be that the client doesn't know how large the file is because it has yet to download?
Forum: NPC Scripting 09-05-2004, 04:47 AM
Replies: 50
Views: 6,768
Posted By Tolnaftate2004
/createparty name /joinparty name /leaveparty

/createparty name
/joinparty name
/leaveparty
Forum: NPC Scripting 09-04-2004, 07:44 PM
Replies: 50
Views: 6,768
Posted By Tolnaftate2004
The party system does work. :whatever:

The party system does work. :whatever:
Forum: NPC Scripting 09-03-2004, 07:48 AM
Replies: 50
Views: 6,768
Posted By Tolnaftate2004
But you can only have 100 mp max and 20 hearts...

But you can only have 100 mp max and 20 hearts max with the normal GUI.
Forum: NPC Scripting 08-20-2004, 11:25 PM
Replies: 23
Views: 3,660
Posted By Tolnaftate2004
If this.string uses commas to separate indecies,...

If this.string uses commas to separate indecies, you probably want to put #s(this.trade) in quotes.
Forum: PlayerWorlds Main Forum 08-15-2004, 04:49 AM
Replies: 14
Views: 1,472
Posted By Tolnaftate2004
What I have found is that the emoticon that...

What I have found is that the emoticon that replaces your normal emoticons starts with emoticon_ and then the letter coresponding with the emoticon. It comes up because I suppose Graal just looks for...
Forum: NPC Scripting 08-15-2004, 04:23 AM
Replies: 4
Views: 1,657
Posted By Tolnaftate2004
Everytime the loop begins, set the player's gani...

Everytime the loop begins, set the player's gani to something else. I suspect you are using a gani to play the sound.
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