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Search: Posts Made By: xXziroXx
Forum: NPC Scripting 04-08-2012, 08:36 PM
Replies: 29
Views: 6,837
Posted By xXziroXx
noplayerkilling on clientside makes projectiles...

noplayerkilling on clientside makes projectiles behave different on each players screen, since every other player will be non-blocking for them. It creates some very annoying situations for an online...
Forum: NPC Scripting 04-08-2012, 08:07 PM
Replies: 29
Views: 6,837
Posted By xXziroXx
Would be nice if there was a command to make...

Would be nice if there was a command to make players blocking/not blocking for projectiles. As it is now, scripting your own projectile system is mandatory if you want to have non-blocking players on...
Forum: NPC Scripting 04-06-2012, 02:44 PM
Replies: 1
Views: 2,548
Posted By xXziroXx
I'm pretty sure you can't change the trajectory...

I'm pretty sure you can't change the trajectory of a projectile after it's been fired.

You can detect NPC's in a level by looping through the npcs array.
Forum: Valikorlia Main Forum 04-06-2012, 02:42 PM
Replies: 27
Views: 13,080
Posted By xXziroXx
I'm interested in knowing how I ended up in two...

I'm interested in knowing how I ended up in two screenshots while sleeping, I'm even dead in one of them.
Forum: NPC Scripting 04-05-2012, 05:38 PM
Replies: 15
Views: 3,216
Posted By xXziroXx
It's not pointless at all, it's one of the few...

It's not pointless at all, it's one of the few good changes they've made for security.
Forum: NPC Scripting 04-05-2012, 06:52 AM
Replies: 29
Views: 5,456
Posted By xXziroXx
No one wants to steal your ****, if you genuinly...

No one wants to steal your ****, if you genuinly want help you need to start acting like it. ****.
Forum: Tech Support 04-05-2012, 01:16 AM
Replies: 15
Views: 2,366
Posted By xXziroXx
It didn't get "hacked". Graal's Support Desk got...

It didn't get "hacked". Graal's Support Desk got attacked by an SQL injection which resulted in a lot of Graal account data getting leaked, including their emails. With that it probably wasn't very...
Forum: Feature request 04-04-2012, 05:31 AM
Replies: 14
Views: 13,893
Posted By xXziroXx
That's what I thought as well, I doubt UN is the...

That's what I thought as well, I doubt UN is the most secure system around here when it comes to staff easily being able to add/remove items from people.
Forum: Graphic Design 03-30-2012, 08:45 PM
Replies: 18
Views: 3,044
Posted By xXziroXx
Wrong. They're from A Legend of Zelda: The Minish...

Wrong. They're from A Legend of Zelda: The Minish Cap.
Forum: NPC Scripting 03-29-2012, 11:46 PM
Replies: 17
Views: 5,160
Posted By xXziroXx
The only point I'm trying to make is that you can...

The only point I'm trying to make is that you can never seem to explain the problems you're having in a way that anyone else can easily understand (and help) you. You've had it pointed out to you in...
Forum: Future Improvements 03-29-2012, 10:47 PM
Replies: 48
Views: 7,330
Posted By xXziroXx
Tilelayers are, yes, but not some of the...

Tilelayers are, yes, but not some of the suggestions mentioned in this thread.
Forum: Tech Support 03-29-2012, 07:08 PM
Replies: 9
Views: 2,082
Posted By xXziroXx
The pcid system on Graal has been buggy ever...

The pcid system on Graal has been buggy ever since Windows 7 was released. Don't count on it for anything.
Forum: NPC Scripting 03-29-2012, 06:35 PM
Replies: 17
Views: 5,160
Posted By xXziroXx
You sir, can not read (or type seemingly). Also,...

You sir, can not read (or type seemingly). Also, it's Ziro, not Zero - seems you're the one with the facts wrong.
Forum: NPC Scripting 03-29-2012, 04:21 PM
Replies: 17
Views: 5,160
Posted By xXziroXx
What ARE you talking about? I suggest you read my...

What ARE you talking about? I suggest you read my post again, because I was in no way saying that we ARE deleting solved posts.

You really need to get better at posting in a way that you can be...
Forum: Bug Report 03-29-2012, 03:47 AM
Replies: 1,680
Views: 5,104,249
Posted By xXziroXx
I took a somewhat laggy and inconclusive video to...

I took a somewhat laggy and inconclusive video to try and show you the problem.

5BNfXd4T02Q

Source code:
new GuiDrawingPanel("Test_DrawingPanel") {
width = height = 64*16; // Creates a...
Forum: PlayerWorlds Main Forum 03-28-2012, 08:21 PM
Replies: 32
Views: 4,663
Posted By xXziroXx
It doesn't matter if the reason for negative rep...

It doesn't matter if the reason for negative rep is legit or not, people end up retaliating because of it almost always if you leave your name.
Forum: Future Improvements 03-28-2012, 08:56 AM
Replies: 48
Views: 7,330
Posted By xXziroXx
Sounds like you haven't configured tilesets...

Sounds like you haven't configured tilesets properly or alternatively not set the path to your Graal folder. There is nothing wrong with Gonstruct at all aside from a minor display bug when scrolling...
Forum: Future Improvements 03-28-2012, 08:10 AM
Replies: 48
Views: 7,330
Posted By xXziroXx
I've personally not heard of "a new level editor"...

I've personally not heard of "a new level editor" aside from vague mentions of possibly getting a scripted one soon™.
Forum: Future Improvements 03-28-2012, 05:42 AM
Replies: 48
Views: 7,330
Posted By xXziroXx
It's not really a level editor that's being...

It's not really a level editor that's being requested, rather some tilelayer features. You can already create layered levels with Gonstruct (http://londeroth.org/~fry/gonstruct/) and use them online.
Forum: PlayerWorlds Main Forum 03-28-2012, 04:07 AM
Replies: 32
Views: 4,663
Posted By xXziroXx
I like how you didn't even try to defend against...

I like how you didn't even try to defend against the accusation of wanting to put content from Dino Valey on your server. :cool:
Forum: Future Improvements 03-28-2012, 01:15 AM
Replies: 48
Views: 7,330
Posted By xXziroXx
Bump! Come on Stefan, do want.

Bump! Come on Stefan, do want.
Forum: Bug Report 03-27-2012, 09:31 PM
Replies: 1,680
Views: 5,104,249
Posted By xXziroXx
Also, speaking of drawObject(), the objects drawn...

Also, speaking of drawObject(), the objects drawn does not get removed from the TDrawingPanel after using clearAll().
Forum: NPC Scripting 03-27-2012, 02:02 PM
Replies: 22
Views: 7,324
Posted By xXziroXx
Bump, also seems to happen clientside.

Bump, also seems to happen clientside.
Forum: Bug Report 03-27-2012, 11:53 AM
Replies: 1,680
Views: 5,104,249
Posted By xXziroXx
Found a bug that applies to both v5 and v6. When...

Found a bug that applies to both v5 and v6. When you draw an NPC on a TDrawingPanel (clientside) it causes the NPC to first become invisible and thus not getting drawn. The NPC is not displayed again...
Forum: Playerworld Administration Team 03-26-2012, 08:14 PM
Replies: 82
Views: 73,055
Posted By xXziroXx
Because some of us still belive in change,...

Because some of us still belive in change, foolish as it may seem.
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