Forum: Era Main Forum
12-20-2014, 12:06 AM
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Replies: 77
Views: 14,178
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Forum: Era Main Forum
12-19-2014, 04:42 AM
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Replies: 26
Views: 5,499
Thats pretty much what the old built in voice...
Thats pretty much what the old built in voice chat was like when you could actually get it to work.
Now that players aren't split between two comms protocols it might work a bit more reliably.
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Forum: Era Main Forum
12-19-2014, 04:38 AM
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Replies: 77
Views: 14,178
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Forum: Era Main Forum
12-18-2014, 07:41 PM
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Replies: 39
Views: 7,902
I have to agree with most of these points.
With...
I have to agree with most of these points.
With the changes to food, the bleed+slow at low health, and the increased incentives ($$) to PK, I've found that it's much easier to get kills now than it...
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Forum: Era Main Forum
12-17-2014, 06:30 AM
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Replies: 39
Views: 7,902
In all of those other games though they have...
In all of those other games though they have matchmaking systems that are designed so that you're generally competing with people that are determined to be around the same level you are. There is...
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Forum: Era Main Forum
12-17-2014, 04:52 AM
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Replies: 77
Views: 14,178
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Forum: Era Main Forum
12-16-2014, 07:30 PM
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Replies: 39
Views: 7,902
Is this because the timeout resets if you move...
Is this because the timeout resets if you move and the RPG shell explosion forces you to move? Or because the RPG shell is handled by a different function? In which case almost any projectile with a...
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Forum: Era Main Forum
12-16-2014, 08:34 AM
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Replies: 39
Views: 7,902
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Forum: Era Main Forum
12-16-2014, 03:47 AM
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Replies: 29
Views: 6,734
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Forum: Era Main Forum
12-11-2014, 06:17 PM
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Replies: 122
Views: 27,323
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Forum: Era Main Forum
12-07-2014, 03:02 PM
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Replies: 122
Views: 27,323
I agree with geneticfrog.
The moment they...
I agree with geneticfrog.
The moment they increased the payouts from jobs any advatage that people had from having spawned guns was diminished proportionately. So that weath gap is effectively...
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Forum: Era Main Forum
12-07-2014, 06:50 AM
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Replies: 122
Views: 27,323
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Forum: Era Main Forum
12-01-2014, 06:51 PM
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Replies: 24
Views: 7,210
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Forum: Era Main Forum
11-30-2014, 05:31 AM
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Replies: 17
Views: 7,353
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Forum: Era Main Forum
11-30-2014, 02:03 AM
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Replies: 17
Views: 7,353
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Forum: Era Main Forum
11-26-2014, 08:05 AM
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Replies: 11
Views: 3,626
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Forum: Era Main Forum
11-20-2014, 11:13 AM
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Replies: 24
Views: 7,210
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Forum: Era Main Forum
11-20-2014, 11:09 AM
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Replies: 20
Views: 7,712
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Forum: Era Main Forum
11-09-2014, 01:02 AM
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Replies: 31
Views: 8,150
I really like the new map and mini map.
They...
I really like the new map and mini map.
They look good, work well, and are very quick & fluid.
I like the radar, the PM indicator, and the fact that they work inside gang bases.
Overall I think...
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Forum: Era Main Forum
11-02-2014, 12:24 AM
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Replies: 12
Views: 3,153
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Forum: Era Main Forum
11-01-2014, 09:03 AM
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Replies: 12
Views: 3,153
I hate the new map.
It has unnceccessarily...
I hate the new map.
It has unnceccessarily spread things out and created so much empty space when in fact the opposite needs to happen and content needs to be condensed for the reduced playercount....
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Forum: Era Main Forum
10-27-2014, 08:07 AM
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Replies: 37
Views: 9,815
Gang events are stupid anyway.
If you need...
Gang events are stupid anyway.
If you need mini-games inside of a game you're doing something wrong.
Work the fun/favourable aspects of gang events into the actual gang system or even just the...
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Forum: Era Main Forum
10-17-2014, 05:38 AM
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Replies: 64
Views: 17,085
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Forum: Era Main Forum
10-05-2014, 01:39 AM
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Replies: 32
Views: 7,021
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Forum: Era Main Forum
10-04-2014, 04:10 AM
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Replies: 32
Views: 7,021
Giving a gang more of an advantage for already...
Giving a gang more of an advantage for already being the best gang (ammo + health + powerful melee) doesn't promote activity.
It discourages other people from competing beause they're already at a...
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