Forum: Questions about V6
03-01-2011, 09:17 AM
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Replies: 80
Views: 88,712
I have great or some experience in graphics,...
I have great or some experience in graphics, levels, and scripting from my time learning how to develop throughout the years. However, I've lost all interest in developing due to the declining graal...
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Forum: Unholy Nation Main Forum
02-15-2011, 05:46 PM
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Replies: 78
Views: 12,079
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Forum: Graphic Design
02-02-2011, 10:32 AM
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Replies: 5
Views: 1,204
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Forum: Graphic Design
02-02-2011, 09:42 AM
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Replies: 5
Views: 1,204
Weapons to Improve
Just drawing weapons for the hell of it.
Its been awhile for me, but to keep it short and simple.
Looking for any advice to improve these weapon graphics, starting off with this sword...
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Forum: PlayerWorlds Main Forum
01-27-2011, 10:34 PM
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Replies: 286
Views: 71,708
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Forum: PlayerWorlds Main Forum
01-27-2011, 10:14 AM
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Replies: 286
Views: 71,708
I might be willing to help out with future...
I might be willing to help out with future development on Maloria now that I'm convinced its
going to be officially re-released (finally) in over about 5-6 years from it was taken down.
I just...
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Forum: Graphic Design
01-27-2011, 10:11 AM
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Replies: 13
Views: 2,172
Question: Weapon Graphics
In your opinion, is it easier to draw a weapon such as Axe, Sword, or a Mace
diagonally or vertical and then rotating it diagonally?
Your thoughts.
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Forum: PlayerWorlds Main Forum
01-24-2011, 02:22 AM
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Replies: 286
Views: 71,708
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Forum: Sounds & Music
01-18-2011, 08:35 PM
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Replies: 13
Views: 3,748
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Forum: Graphic Design
12-29-2010, 02:36 PM
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Replies: 22
Views: 3,006
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Forum: Graphic Design
12-22-2010, 09:50 AM
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Replies: 214
Views: 33,021
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Forum: Unholy Nation Main Forum
10-27-2010, 08:16 AM
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Replies: 43
Views: 6,889
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Forum: Tech Support
10-07-2010, 06:41 AM
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Replies: 59
Views: 6,333
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Forum: Level Design
10-02-2010, 10:57 PM
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Replies: 41
Views: 8,382
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Forum: Level Design
10-02-2010, 10:13 PM
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Replies: 41
Views: 8,382
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Forum: Level Design
10-02-2010, 12:18 PM
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Replies: 41
Views: 8,382
Update #3:
Incase you need help connecting...
Update #3:
Incase you need help connecting the dots:
http://i51.tinypic.com/1zzop7b.png
Thank you Rufus for the color choice of the purple castle tiles.
Feedback and comments on the levels...
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Forum: Level Design
09-09-2010, 04:07 AM
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Replies: 41
Views: 8,382
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Forum: Level Design
09-09-2010, 02:03 AM
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Replies: 41
Views: 8,382
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Forum: Level Design
08-23-2010, 06:19 AM
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Replies: 41
Views: 8,382
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Forum: Level Design
08-22-2010, 02:28 AM
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Replies: 41
Views: 8,382
Take realism out of the context.
Graal is...
Take realism out of the context.
Graal is not life, its a game as stated previously.
If this was realism, I wouldn't have used snow and grass inside a house to begin with.
As far as the snow...
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Forum: Level Design
08-20-2010, 02:27 AM
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Replies: 41
Views: 8,382
Inside: Need Advice
Most of the tiles for this level is pretty much set, just lacking lighting effects and NPCs to add-on for this level.
Original:
http://i34.tinypic.com/f7wo5.png
Update #1:
...
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Forum: Level Design
06-14-2010, 07:36 AM
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Replies: 26
Views: 4,891
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Forum: Level Design
06-13-2010, 11:53 AM
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Replies: 26
Views: 4,891
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Forum: PlayerWorlds Main Forum
02-15-2010, 10:21 PM
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Replies: 81
Views: 16,038
I would be extremely satisfied if they brought...
I would be extremely satisfied if they brought back the old Maloria. The one before Gambet became in control with his taxed auction house, lottery, and items that gave weird buffs (such as a fire...
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Forum: Bug Report
11-18-2009, 01:03 AM
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Replies: 7
Views: 12,193
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