Forum: NPC Scripting
07-20-2013, 06:28 AM
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Replies: 4
Views: 3,308
Change:
temp.thing =...
Change:
temp.thing = ("DoctorStaffBar_Control" @ temp.code);
To:
temp.thing = makevar("DoctorStaffBar_Control" @ temp.code);
KeyPress can be shortened, unless you plan to changing it from...
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Forum: NPC Scripting
07-20-2013, 02:33 AM
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Replies: 4
Views: 3,308
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Forum: Tech Support
07-19-2013, 02:34 PM
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Replies: 13
Views: 2,622
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Forum: Announcements
07-17-2013, 05:48 PM
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Replies: 135
Views: 199,724
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Forum: NPC Scripting
07-16-2013, 09:29 PM
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Replies: 1
Views: 2,764
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Forum: NPC Scripting
07-14-2013, 12:06 AM
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Replies: 2
Views: 3,069
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Forum: NPC Scripting
07-05-2013, 04:10 PM
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Replies: 3
Views: 3,026
Wrong function:
function...
Wrong function:
function onActionPlayerOnline() {
setupPlayer();
addWeapons();
}
function setupPlayer() {
if (!clientr.stat.level) {
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Forum: Tech Support
07-02-2013, 11:14 PM
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Replies: 22
Views: 3,807
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Forum: Era Main Forum
07-01-2013, 02:38 AM
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Replies: 28
Views: 4,802
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Forum: New Scripting Engine (GS2)
06-30-2013, 04:56 PM
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Replies: 209
Views: 249,899
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Forum: Questions about V6
06-28-2013, 02:45 PM
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Replies: 7
Views: 22,641
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Forum: Code Gallery
06-26-2013, 02:10 PM
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Replies: 25
Views: 10,275
This could probably be optimized to use...
This could probably be optimized to use onAllRCChat now.
function onAllRCChat(msg) {
temp.msgs = {
{"The script of NPC ", " has been updated by", "npcs"},
{"The npc ", " has been...
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Forum: Era Main Forum
06-25-2013, 10:05 PM
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Replies: 40
Views: 6,432
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Forum: NPC Scripting
06-25-2013, 10:02 PM
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Replies: 6
Views: 3,389
In theory it's supposed to be faster and more...
In theory it's supposed to be faster and more efficient, one of the other mentioned strengths was being able to compile GS3 into different languages. GS3 is more of an update for Eurocenter than us,...
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Forum: NPC Scripting
06-24-2013, 11:36 PM
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Replies: 5
Views: 3,581
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Forum: PlayerWorlds Main Forum
06-24-2013, 02:49 PM
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Replies: 10
Views: 2,961
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Forum: Code Gallery
06-24-2013, 02:47 PM
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Replies: 11
Views: 2,802
Just use vectordist({ox, oy, oz}, {fx, fy, fz})...
Just use vectordist({ox, oy, oz}, {fx, fy, fz}) instead of re-creating your own.
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Forum: Graphic Design
06-24-2013, 04:11 AM
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Replies: 53
Views: 30,071
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Forum: Your opinion
06-22-2013, 07:27 PM
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Replies: 79
Views: 121,437
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Forum: Your opinion
06-22-2013, 04:08 PM
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Replies: 13
Views: 24,621
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Forum: Your opinion
06-21-2013, 02:56 PM
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Replies: 79
Views: 121,437
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Forum: Bug Report
06-21-2013, 01:22 AM
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Replies: 5
Views: 13,559
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Forum: Bug Report
06-20-2013, 02:56 AM
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Replies: 5
Views: 13,559
Particle Gani Attr Effects Broken
Other player gets 'enrage' set in their attributes. Displays just fine to everyone in the level.
I leave the level and re-enter. Player with 'enrage' set in their attributes effect doesn't display...
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Forum: Your opinion
06-17-2013, 10:12 PM
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Replies: 79
Views: 121,437
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Forum: Era Main Forum
06-17-2013, 07:03 PM
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Replies: 15
Views: 2,311
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